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  /external/llvm/unittests/ExecutionEngine/JIT/
CMakeLists.txt 9 # HACK: Declare a couple of source files as optionally compiled to satisfy the
  /external/proguard/examples/dictionaries/
keywords.txt 3 # be used in Java source files, but they can be used in compiled class files.
  /external/qemu/
kvm-android.c 14 #error "This file should only be compiled under linux"
  /external/skia/src/animator/
SkDisplayable.h 26 class SkOpArray; // compiled scripting experiment
27 union SkOperand2; // compiled scripting experiment
58 SkOpArray* params , SkDisplayTypes , SkOperand2* ); // compiled scripting experiment
67 virtual bool getProperty2(int index, SkOperand2* value) const; // compiled scripting experiment
SkDisplayTypes.h 17 class SkOpArray; // compiled script experiment
92 SkDisplayArray(SkOpArray& ); // compiled script experiment
  /frameworks/testing/uiautomator/samples/SkeletonTest/
README 2 Automator tests that can be compiled inside the Android build tree. The single
  /ndk/sources/host-tools/sed-4.2.1/m4/
lstat.m4 15 dnl "#define lstat stat", and lstat.c does not need to be compiled.
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/
reboot.h 24 * SW_SUSPEND Suspend system using software suspend if compiled in.
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/
reboot.h 24 * SW_SUSPEND Suspend system using software suspend if compiled in.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/
reboot.h 24 * SW_SUSPEND Suspend system using software suspend if compiled in.
  /prebuilts/tools/common/proguard/proguard4.7/examples/dictionaries/
keywords.txt 3 # be used in Java source files, but they can be used in compiled class files.
  /system/core/init/
grab-bootchart.sh 4 # by init when compiled with INIT_BOOTCHART=true.
  /external/webkit/Tools/MiniBrowser/win/
stdafx.cpp 27 // MiniBrowser.pch will be the pre-compiled header
28 // stdafx.obj will contain the pre-compiled type information
  /external/webkit/Tools/WinLauncher/
stdafx.cpp 27 // Spinneret.pch will be the pre-compiled header
28 // stdafx.obj will contain the pre-compiled type information
  /prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/
l-ipo.h 29 In this mode, the source module being compiled will be compiled
  /prebuilts/gcc/darwin-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/
l-ipo.h 29 In this mode, the source module being compiled will be compiled
  /prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/
l-ipo.h 29 In this mode, the source module being compiled will be compiled
  /prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/
l-ipo.h 29 In this mode, the source module being compiled will be compiled
  /external/v8/test/mjsunit/
debug-compile-event.js 35 var current_source = ''; // Current source being compiled.
36 var source_count = 0; // Total number of scources compiled.
37 var host_compilations = 0; // Number of scources compiled through the API.
38 var eval_compilations = 0; // Number of scources compiled through eval.
67 // If the compiled source contains 'eval' there will be additional compile
115 // source compiled through eval).
debug-stepin-call-function-stub.js 83 // Run three times. First time the function will be compiled lazily,
98 // of call. Use different pair of functions so that g2 is compiled lazily.
99 // Run twice: first time function will be compiled lazily, second time
  /frameworks/base/core/java/android/os/
SELinux.java 130 * If the system is not compiled with SELinux, then {@code true}
132 * If SELinux is compiled in, but disabled, then {@code true} is
146 * If the system is not compiled with SELinux, then {@code true}
148 * If SELinux is compiled in, but disabled, then {@code true} is
158 * If the system is not compiled with SELinux, then {@code true}
160 * If SELinux is compiled in, but disabled, then {@code true} is
  /frameworks/base/docs/html/tools/building/
index.jd 13 <p>During the build process, your Android projects are compiled and packaged into an .apk file,
15 your application on a device or emulator, such as compiled <code>.dex</code> files (<code>.class</code> files
16 converted to Dalvik byte code), a binary version of the <code>AndroidManifest.xml</code> file, compiled
64 <li>All of your Java code, including the <code>R.java</code> and <code>.aidl</code> files, are compiled by the Java
71 <li>All non-compiled resources (such as images), compiled resources, and the .dex files are
  /external/icu4c/i18n/unicode/
uregex.h 36 * Structure representing a compiled regular expression, plus the results
118 * @param pattern The Regular Expression pattern to be compiled.
150 * @param pattern The Regular Expression pattern to be compiled.
176 * @param pattern The Regular Expression pattern to be compiled,
187 * @return The URegularExpression object representing the compiled
232 * Make a copy of a compiled regular expression. Cloning a regular
244 * @param regexp The compiled regular expression to be cloned.
246 * @return the cloned copy of the compiled regular expression.
256 * @param regexp The compiled regular expression.
278 * @param regexp The compiled regular expression
    [all...]
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 62 GLint compiled = 0; local
63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
64 if (!compiled) {
  /external/webkit/Source/WebCore/platform/graphics/chromium/
ProgramBinding.cpp 70 int compiled = 0; local
71 GLC(m_context, m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled));
72 if (!compiled) {

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