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  /frameworks/base/core/java/android/webkit/
ConsoleMessage.java 20 * Public class representing a JavaScript console message from WebCore. This could be a issued
21 * by a call to one of the <code>console</code> logging functions (e.g.
22 * <code>console.log('...')</code>) or a JavaScript error on the page. To receive notifications
28 // This must be kept in sync with the WebCore enum in WebCore/page/Console.h
  /sdk/emulator/opengl/tests/event_injector/
Android.mk 8 emulator-console.c \
emulator-console.h 35 * the status of the console's socket and act upon it.
39 int emulatorConsole_poll( EmulatorConsole* console );
41 /* Send a message to the console asynchronously. Any answer will be
43 void emulatorConsole_send( EmulatorConsole* console, const char* command );
  /external/chromium/chrome/common/extensions/docs/examples/extensions/buildbot/
bg.html 47 //console.log("requestURL: " + url);
54 //console.log(text);
64 console.log("xhr error: " + JSON.stringify(error));
65 console.dir(error);
71 console.log("exception: " + e);
  /external/qemu/android/protocol/
core-connection.c 25 /* Descriptor for a client, connected to the core via console port. */
27 /* Socket address of the console. */
30 // Helper for performing sync I/O on the console socket.
34 * - NULL for the console itself.
58 * Checks if console has replied with "OK"
60 * reply - String containing console's reply
71 * Checks if console has replied with "KO"
73 * reply - String containing console's reply
98 // Create sync connection to the console.
106 // Upon successful connection the console will reply with two strings
    [all...]
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/
Tracer.cs 37 using Console = System.Console;
59 Console.Out.Write( " " );
61 Console.Out.WriteLine( "> " + ruleName + " lookahead(1)=" + GetInputSymbol( 1 ) );
70 Console.Out.Write( " " );
72 Console.Out.WriteLine( "< " + ruleName + " lookahead(1)=" + GetInputSymbol( 1 ) );
  /external/chromium/third_party/libjingle/source/talk/examples/call/
console.cc 37 #include "talk/examples/call/console.h"
46 Console::Console(talk_base::Thread *thread, CallClient *client) :
52 Console::~Console() {
56 void Console::Start() {
70 void Console::Stop() {
85 void Console::SetEcho(bool on) {
113 void Console::Print(const char* str) {
119 void Console::Print(const std::string& str)
    [all...]
  /external/webkit/Source/WebCore/bindings/v8/custom/
V8ConsoleCustom.cpp 35 #include "Console.h"
53 INC_STATS("DOM.Console.profilesAccessorGetter");
54 Console* imp = V8Console::toNative(info.Holder());
67 INC_STATS("DOM.Console.traceCallback");
68 Console* imp = V8Console::toNative(args.Holder());
77 INC_STATS("DOM.Console.assertCallback");
78 Console* imp = V8Console::toNative(args.Holder());
89 INC_STATS("DOM.Console.profile");
90 Console* imp = V8Console::toNative(args.Holder());
101 INC_STATS("DOM.Console.profileEnd")
    [all...]
  /external/chromium/chrome/common/extensions/docs/examples/api/webNavigation/basic/
background.html 22 console.log(chrome.i18n.getMessage('inHandler'), e, data);
24 console.error(chrome.i18n.getMessage('inHandlerError'), e);
  /external/webkit/LayoutTests/fast/dom/DOMImplementation/
implementation-identity.html 10 document.getElementById("console").appendChild(paragraph);
28 <p><ol id=console></ol></p>
  /external/webkit/LayoutTests/fast/dom/HTMLLabelElement/form/
test1.html 8 document.getElementById("console").appendChild(paragraph);
36 <div id="console"></div>
  /external/webkit/LayoutTests/fast/dom/HTMLLinkElement/
prefetch-onload.html 8 document.getElementById("console").appendChild(item);
27 <p><ol id="console"></ol></p>
  /external/webkit/LayoutTests/fast/xpath/
null-namespace-in-html.html 9 <div id="console"></div>
17 checkSnapshot("//div", result, [document.getElementById("console")]);
  /external/webkit/LayoutTests/storage/
change-version-no-crash-on-preflight-failure.html 12 document.getElementById("console").innerText += message + "\n";
34 <pre id="console"></pre>
null-callbacks.html 33 document.getElementById("console").innerHTML = "FAIL";
43 <pre id="console">PASS</pre>
success-callback.html 7 document.getElementById("console").innerHTML += message + "<br>";
50 <pre id="console">
  /external/webkit/LayoutTests/storage/resources/
database-lock-after-reload-2.html 6 document.getElementById("console").innerHTML += message + "<br>";
51 <pre id="console">
  /external/webkit/Source/WebCore/manual-tests/
drag-image.html 7 var c = document.getElementById('console')
24 <pre id="console">
empty-link-target.html 6 document.getElementById("console").appendChild(paragraph);
26 <div id='console'/>
onblur-remove.html 7 var c = document.getElementById('console')
29 <pre id="console"></pre>
  /external/webkit/Source/WebCore/manual-tests/resources/
liveconnect-security-exception-popup.html 13 document.getElementById("console").appendChild(paragraph);
45 <div id='console'/>
  /tools/motodev/src/plugins/devices.services/src/com/motorola/studio/android/devices/services/i18n/
servicesNLS.properties 10 ERR_EmulatorConsoleHandler_CouldNotOpenTheConsoleShell=Could not open the console shell.
14 WARN_EmulatorConsoleHandler_CouldNotCloseTheConsoleConnection=Could not close the Emulator Console connection. This will not keep you from working with MOTODEV Studio for Android, and will be fixed when you close MOTODEV Studio.
  /tools/motodev/src/plugins/devices.services/src/com/motorola/studio/android/devices/services/
DeviceServicesPlugin.java 34 import org.eclipse.ui.console.ConsolePlugin;
35 import org.eclipse.ui.console.IConsole;
36 import org.eclipse.ui.console.IOConsole;
37 import org.eclipse.ui.console.IOConsoleInputStream;
38 import org.eclipse.ui.console.IOConsoleOutputStream;
43 import com.motorola.studio.android.devices.services.console.ADBShellHandler;
44 import com.motorola.studio.android.devices.services.console.EmulatorConsoleHandler;
102 for (IConsole console : ConsolePlugin.getDefault().getConsoleManager().getConsoles()
105 if (console.getName().contains(EmulatorConsoleHandler.CONSOLE_NAME)
106 || console.getName().contains(ADBShellHandler.CONSOLE_NAME))
218 final IOConsole console = new IOConsole(consoleName, null); local
    [all...]
  /development/scripts/app_engine_server/
index.yaml 10 # automatically uploaded to the admin console when you next deploy
  /external/chromium/chrome/common/extensions/docs/server/
index.yaml 10 # automatically uploaded to the admin console when you next deploy

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