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  /tools/motodev/src/help/studio_help/src/topics/
t_emulator-view-manipulating.dita 25 <cmd>To "zoom in" on the current image, click <image href="../images/emulator-zoom-in.png"/></cmd>
28 <cmd>To "zoom out" and show more of the current image, click <image href="../images/emulator-zoom-out.png"
32 <cmd>To change the image to a specific size, click menu (<image href="../images/menu-button.png"/>), and then
42 <shortdesc>Click the handset image (<image href="../images/emulator-switch-layout.png"/>) at the top of the view to
u_db-database-explorer.dita 54 <stentry><image href="../images/collapse-all.png"/></stentry>
59 <stentry><image href="../images/refresh-sdks.png"/></stentry>
65 <stentry><image href="../images/db-create-table.png"/></stentry>
70 <stentry><image href="../images/db-create-classes.png"/></stentry>
77 <stentry><image href="../images/browse-table-contents.png"/></stentry>
84 <stentry><image href="../images/open-scrapbook.png"/></stentry>
  /external/chromium/chrome/browser/resources/shared/css/
menu.css 63 content: url("../images/checkbox_black.png");
76 content: url("../images/checkbox_white.png");
  /external/chromium/chrome/common/extensions/docs/examples/extensions/calendar/views/
options.html 55 <img src="../images/icon-128.gif" width="48">&nbsp;&nbsp;&nbsp;
56 <img src="../images/calendar_logo.gif" id="imageTooltip" title="" alt="">
  /external/chromium/chrome/common/extensions/
extension_resource.h 29 // easily load extension images on the UI thread, see ImageLoadingTracker.
34 // file thread. To easily load extension images on the UI thread, see
  /frameworks/base/docs/html/tools/help/
etc1tool.jd 8 images to the ETC1 compression standard and decode ETC1 compressed images back to PNG.</p>
gltracer.jd 20 The tool allows you to capture OpenGL ES commands and frame by frame images to help you understand
52 <p>Tracer captures OpenGL ES command execution logs and can also capture progressive images of the
59 <img src="{@docRoot}images/gltracer/dialog-trace.png">
70 src="{@docRoot}images/gltracer/icon-capture.png">).</li>
80 <p class="note"><strong>Note:</strong> If you want to capture progressive frame images for each
100 src="{@docRoot}images/gltracer/icon-load-trace.png">).</li>
  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Pyramid.h 35 real width, height; // Width and height of input images
36 real numChannels; // Number of channels in input images
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Pyramid.h 35 real width, height; // Width and height of input images
36 real numChannels; // Number of channels in input images
  /sdk/avdlauncher/
Android.mk 40 AVDLAUNCHER_ICON_PATH := $(LOCAL_PATH)/images
49 LOCAL_PREBUILT_OBJ_FILES += images/$(AVDLAUNCHER_ICON_OBJ)
  /sdk/find_lock/
Android.mk 41 FIND_LOCK_ICON_PATH := $(LOCAL_PATH)/images
50 LOCAL_PREBUILT_OBJ_FILES += images/$(FIND_LOCK_ICON_OBJ)
  /sdk/sdklauncher/
Android.mk 40 SDKLAUNCHER_ICON_PATH := $(LOCAL_PATH)/images
49 LOCAL_PREBUILT_OBJ_FILES += images/$(SDKLAUNCHER_ICON_OBJ)
  /sdk/sdkmanager/libs/sdklib/tests/src/com/android/sdklib/internal/repository/packages/
MockSystemImagePackage.java 40 String.format("/sdk/system-images/android-%s/%s",
60 String.format("/sdk/system-images/android-%s/%s",
  /system/core/libsparse/
sparse_format.h 23 __le16 major_version; /* (0x1) - reject images with higher major versions */
24 __le16 minor_version; /* (0x0) - allow images with higer minor versions */
  /external/clang/www/analyzer/
content.css 72 #collapsetree li a{display:block;padding-left:20px;color:#000;text-decoration:none;background:url(images/tree/bullet.gif) center left no-repeat;white-space:nowrap}
75 #collapsetree li.click a{background:url(images/tree/bullet.gif) center left no-repeat}
76 #collapsetree ul li.click a{background:url(images/tree/bullet.gif) center left no-repeat}
77 #collapsetree li a.subMenu,#collapsetree ul li a.subMenu{background:url(images/tree/plus.gif) center left no-repeat}
78 #collapsetree li a.click{background:url(images/tree/minus.gif) center left no-repeat}
79 #collapsetree ul li a.click{background:url(images/tree/minus.gif) center left no-repeat}
  /external/libvpx/examples/includes/geshi/docs/api/geshi/core/
_geshi.php.html 12 <h2 class="file-name"><img src="../../media/images/Page_logo.png" alt="File" style="vertical-align: middle">/geshi.php</h2>
54 <img src="../../media/images/Class.png"
82 <img src="../../media/images/Constant.png" />
98 <img src="../../media/images/Constant.png" />
114 <img src="../../media/images/Constant.png" />
130 <img src="../../media/images/Constant.png" />
146 <img src="../../media/images/Constant.png" />
162 <img src="../../media/images/Constant.png" />
178 <img src="../../media/images/Constant.png" />
194 <img src="../../media/images/Constant.png" /
    [all...]
  /external/mesa3d/docs/
MESA_pack_invert.spec 34 images are to be packed in top-to-bottom order instead of OpenGL's
39 Almost all known image file formats store images in top-to-bottom
40 order. As it is, OpenGL reads images from the frame buffer in
41 bottom-to-top order. Thus, images usually have to be inverted before
43 allows images to be read such that inverting isn't needed.
54 solutions for inverting images when using glDrawPixels (negative Y pixel
  /frameworks/base/graphics/java/android/graphics/
ImageFormat.java 57 * <p>This format is guaranteed to be supported for camera preview images since
83 * YCrCb format used for images, which uses the NV21 encoding format. This
84 * is the default format for camera preview images, when not otherwise set
90 * YCbCr format used for images, which uses YUYV (YUY2) encoding format.
91 * This is an alternative format for camera preview images. Whether this
103 * Raw bayer format used for images, which is 10 bit precision samples
  /packages/apps/Gallery2/src/com/android/gallery3d/data/
SecureAlbum.java 22 import android.provider.MediaStore.Images;
37 private int mMinImageId = Integer.MAX_VALUE; // the smallest id of images
38 private int mMaxImageId = Integer.MIN_VALUE; // the biggest id in images
49 {Images.Media.EXTERNAL_CONTENT_URI, Video.Media.EXTERNAL_CONTENT_URI};
62 mShowUnlockItem = (!isCameraBucketEmpty(Images.Media.EXTERNAL_CONTENT_URI)
170 Images.Media.EXTERNAL_CONTENT_URI, mMinImageId, mMaxImageId);
  /external/webkit/Source/WebCore/inspector/front-end/
audits.css 33 content: url(Images/resourcesTimeGraphIcon.png);
37 content: url(Images/resourceDocumentIcon.png);
173 background: url(Images/radioDot.png) center no-repeat,
178 content: url(Images/spinner.gif);
198 content: url(Images/errorRedDot.png);
202 content: url(Images/warningOrangeDot.png);
206 content: url(Images/successGreenDot.png);
210 content: url(Images/treeRightTriangleBlack.png);
252 content: url(Images/treeRightTriangleBlack.png);
261 content: url(Images/treeDownTriangleBlack.png)
    [all...]
  /frameworks/base/docs/html/training/tv/
optimizing-layouts-tv.jd 68 <img src="{@docRoot}images/training/panoramio-grid.png" />
160 To get the best scaling results for images, provide them as <a href="{@docRoot}tools/help/draw9patch.html">
162 If you provide low quality or small images in your layouts, they will appear pixelated, fuzzy, or grainy. This
163 is not a good experience for the user. Instead, use high-quality images.
174 The Android system has a limited amount of memory, so downloading and storing high-resolution images can often
179 <li>Load images only when they're displayed on the screen. For example, when displaying multiple images in
191 <li>If you fetch images from the network, use {@link android.os.AsyncTask}
195 <li>Scale down really large images to a more appropriate size as you download them; otherwise, downloading the image
196 itself may cause an "Out of Memory" exception. Here is sample code that scales down images while downloading
    [all...]
  /external/chromium/chrome/browser/resources/file_manager/css/
file_manager.css 266 background-image: url(../images/filetype_generic.png);
275 background-image: url(../images/filetype_audio.png);
279 background-image: url(../images/filetype_doc.png);
283 background-image: url(../images/filetype_folder.png);
287 background-image: url(../images/filetype_html.png);
291 background-image: url(../images/filetype_image.png);
295 background-image: url(../images/filetype_pdf.png);
299 background-image: url(../images/filetype_presentation.png);
303 background-image: url(../images/filetype_spreadsheet.png);
307 background-image: url(../images/filetype_text.png)
    [all...]
  /frameworks/base/docs/html/about/versions/
android-4.0-highlights.jd 58 <a href="{@docRoot}sdk/images/4.0/home-lg.png" target="_android"><img
60 src="{@docRoot}sdk/images/4.0/home.png" alt="" height="300" width="180" /></a>
61 <a href="{@docRoot}sdk/images/4.0/lock-lg.png" target="_android"><img
63 src="{@docRoot}sdk/images/4.0/lock.png" alt="" height="300" width="180" /></a>
93 pops up to show thumbnail images of apps used recently &mdash; tapping a
98 <a href="{@docRoot}sdk/images/4.0/tasks-lg.png" target="_android">
99 <img src="{@docRoot}sdk/images/4.0/tasks.png" alt="" height="240" width="144" style="border:1px
103 <a href="{@docRoot}sdk/images/4.0/lock-camera-lg.png" target="_android">
104 <img src="{@docRoot}sdk/images/4.0/lock-camera.png" alt="" height="240" width="144"
108 <a href="{@docRoot}sdk/images/4.0/contact-call-lg.png" target="_android"
    [all...]
  /frameworks/base/docs/html/sdk/
win-usb.jd 63 $(".toggle-img", toggleable).attr("title", "hide").attr("src", (toRoot + "assets/images/triangle-opened.png"));
68 $(".toggle-img", toggleable).attr("title", "show").attr("src", (toRoot + "assets/images/triangle-closed.png"));
97 <img src="{@docRoot}assets/images/triangle-opened.png" class="toggle-img" height="9px"
110 <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px"
123 <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px" />
136 <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px" />
151 <img src="{@docRoot}images/developing/sdk-usb-driver.png" alt="" />
  /frameworks/base/docs/html/tools/sdk/
win-usb.jd 63 $(".toggle-img", toggleable).attr("title", "hide").attr("src", (toRoot + "assets/images/triangle-opened.png"));
68 $(".toggle-img", toggleable).attr("title", "show").attr("src", (toRoot + "assets/images/triangle-closed.png"));
97 <img src="{@docRoot}assets/images/triangle-opened.png" class="toggle-img" height="9px"
110 <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px"
123 <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px" />
136 <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-img" height="9px" width="9px" />
151 <img src="{@docRoot}images/developing/sdk-usb-driver.png" alt="" />

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