/frameworks/base/docs/html/training/improving-layouts/ |
smooth-scrolling.jd | 48 images in a background thread, then apply them to the UI once finished. It also shows a 49 progress spinner in place of the images while they are loading.</p> 52 // Using an AsyncTask to load the slow images in a background thread
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optimizing-layout.jd | 70 <img src="{@docRoot}images/training/layout-listitem.png" alt="" /> 80 <img src="{@docRoot}images/training/hierarchy-linearlayout.png" alt="" /> 86 <img src="{@docRoot}images/training/hierarchy-layouttimes.png" alt="" /> 113 <img src="{@docRoot}images/training/hierarchy-relativelayout.png" alt="" /> 148 <img src="{@docRoot}images/training/lint_icon.png" alt="" />
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/packages/apps/Gallery/src/com/android/camera/ |
BitmapManager.java | 22 import android.provider.MediaStore.Images; 128 Images.Thumbnails.cancelThumbnailRequest(cr, -1, t.getId()); 156 return Images.Thumbnails.getThumbnail(cr, origId, t.getId(),
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/packages/apps/LegacyCamera/src/com/android/camera/ |
Storage.java | 25 import android.provider.MediaStore.Images; 26 import android.provider.MediaStore.Images.ImageColumns; 89 uri = resolver.insert(Images.Media.EXTERNAL_CONTENT_URI, values);
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Thumbnail.java | 27 import android.provider.MediaStore.Images; 28 import android.provider.MediaStore.Images.ImageColumns; 165 bitmap = Images.Thumbnails.getThumbnail(resolver, image.id, 166 Images.Thumbnails.MINI_KIND, null); 196 Uri baseUri = Images.Media.EXTERNAL_CONTENT_URI;
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/packages/apps/Mms/src/com/android/mms/model/ |
VideoModel.java | 28 import android.provider.MediaStore.Images; 106 path = c.getString(c.getColumnIndexOrThrow(Images.Media.DATA)); 113 Images.Media.MIME_TYPE));
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/packages/apps/VideoEditor/src/com/android/videoeditor/ |
BaseAdapterWithImages.java | 36 * Base class for BaseAdapters which load images. 41 // For recording keys of images that are being loaded 150 * Upon destroy, recycle all images and then remove all child views in the list view.
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/sdk/assetstudio/src/com/android/assetstudiolib/ |
LauncherIconGenerator.java | 49 mBackImage = context.loadImageResource("/images/launcher_stencil/" 51 mForeImage = context.loadImageResource("/images/launcher_stencil/" 53 mMaskImage = context.loadImageResource("/images/launcher_stencil/"
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
ParticleEmitter.java | 479 * should get a random image from a pool of images constructed from 480 * the texture, with X by Y possible images. 484 * particle is configured with multiple images by using {@link ParticleEmitter#setImagesX(int) } 485 * and {#link ParticleEmitter#setImagesY(int) } methods, then multiple images 487 * of images displayed, starting at image 1, and going until image X*Y when 628 * Get the number of images along the X axis (width). 630 * @return the number of images along the X axis (width). 639 * Set the number of images along the X axis (width). 642 * how multiple particle images are selected and used, see the 645 * @param imagesX the number of images along the X axis (width) [all...] |
/external/libpng/ |
example.c | 182 * transformations only work on specific types of images, and many 195 * byte into separate bytes (useful for paletted and grayscale images). 207 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ 211 /* Expand paletted or RGB images with transparency to full alpha channels 217 /* Set the background color to draw transparent and alpha images over. 219 * for paletted images instead of supplying a palette index. Note that 256 * is a good guess for PC generated images, but it should be configurable 361 /* The other way to read images - deal with interlacing: */ 444 * static variables if you are decoding several images 528 * For the non-NULL rows of interlaced images, you must cal [all...] |
/development/build/ |
sdk.atree | 128 # System images + Kernel 129 system.img system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/system.img 130 ramdisk.img system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/ramdisk.img 131 userdata.img system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/userdata.img 132 system/build.prop system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/build.prop
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/external/chromium/chrome/browser/history/ |
top_sites_database.cc | 114 Images thumbnail; 145 const Images& thumbnail) { 161 const MostVisitedURL& url, const Images& thumbnail) { 189 const Images& thumbnail) { 275 Images* thumbnail) {
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/external/clang/docs/tools/ |
manpage.css | 186 background-image: url(/global/mvc_objects/images/bttndrkblue_bgtop.gif); 190 background-image: url(/global/mvc_objects/images/bttndrkblue_bgleft.gif); 199 background-image: url(/global/mvc_objects/images/bttndrkblue_bgmiddle.gif); 204 background-image: url(/global/mvc_objects/images/bttndrkblue_bgright.gif); 208 background-image: url(/global/mvc_objects/images/bttndrkblue_bgbottom.gif);
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/external/jpeg/ |
cjpeg.1 | 151 Set limit for amount of memory to use in processing large images. Value is 178 for images that will be transmitted across unreliable networks such as Usenet. 183 when converting dithered images to JPEG: a moderate smoothing factor of 10 to 226 compressing full-color (24-bit) images. In particular, don't try to convert 227 cartoons, line drawings, and other images that have only a few distinct
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/external/libpng/contrib/pngminus/ |
png2pnm.c | 252 /* transform paletted images into full-color rgb */ 255 /* expand images to bit-depth 8 (only applicable for grayscale images) */ 263 /* downgrade 16-bit images to 8 bit */ 266 /* transform grayscale images into full-color */
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/external/qemu/distrib/jpeg-6b/ |
cjpeg.1 | 151 Set limit for amount of memory to use in processing large images. Value is 178 for images that will be transmitted across unreliable networks such as Usenet. 183 when converting dithered images to JPEG: a moderate smoothing factor of 10 to 226 compressing full-color (24-bit) images. In particular, don't try to convert 227 cartoons, line drawings, and other images that have only a few distinct
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/frameworks/base/docs/html/distribute/googleplay/promote/ |
badges.jd | 60 var imagePath = "http://developer.android.com/images/brand/" 190 <label for="ws"><img src="{@docRoot}images/brand/en_app_rgb_wo_45.png" 194 <label for="wm"><img src="{@docRoot}images/brand/en_app_rgb_wo_60.png" 200 <label for="ns"><img src="{@docRoot}images/brand/en_generic_rgb_wo_45.png" 204 <label for="nm"><img src="{@docRoot}images/brand/en_generic_rgb_wo_60.png"
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/frameworks/base/docs/html/guide/topics/ui/layout/ |
gridview.jd | 29 <img src="{@docRoot}images/ui/gridview.png" alt="" /> 41 href="{@docRoot}shareables/sample_images.zip">download these sample images</a>. Save the image files 135 // references to our images 169 <li>{@link android.widget.ImageView#setScaleType(ImageView.ScaleType)} declares that images should 172 sides. (Note that, if the images have different aspect-ratios, then less
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/frameworks/base/docs/html/sdk/api_diff/3/changes/ |
pkg_android.provider.html | 32 <a href="../../../../index.html" tabindex="-1" target="_top"><img src="../../../../assets/images/bg_logo.png" alt="Android Developers" /></a> 36 <!-- <img src="/assets/images/icon_world.jpg" alt="" /> --> 169 <A NAME="MediaStore.Images.Media"></A> 170 <nobr><A HREF="android.provider.MediaStore.Images.Media.html">MediaStore.Images.Media</A></nobr>
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/frameworks/base/docs/html/sdk/api_diff/8/changes/ |
pkg_android.provider.html | 32 <a href="../../../../index.html" tabindex="-1" target="_top"><img src="../../../../assets/images/bg_logo.png" alt="Android Developers" /></a> 36 <!-- <img src="/assets/images/icon_world.jpg" alt="" /> --> 147 <A NAME="MediaStore.Images.Thumbnails"></A> 148 <nobr><A HREF="android.provider.MediaStore.Images.Thumbnails.html">MediaStore.Images.Thumbnails</A></nobr>
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/external/chromium/chrome/common/extensions/docs/static/ |
a11y.html | 66 <img src="images/a11y/standard-html-controls.png" 272 <img src="images/a11y/focus-outline-2.png" 276 <img src="images/a11y/focus-outline.png" 387 Also, avoid baking text into images: 389 and screenreaders cannot interpret images. 412 For specific images, you can use a tool such as the 433 <h3 id="images">Images</h3> 436 Provide informative alt text for your images. 447 Spacer images or purely decorative image [all...] |
overview.html | 22 CSS, JavaScript, images, and anything else you need—that 57 <img src="images/overview/browser-action.png" 62 <img src="images/overview/page-action.png" 67 <img src="images/overview/browser-action-with-popup.png" 116 <img src="images/overview/flash-app.png" 163 that's in a subfolder named <code>images</code>. 167 <img <b>src="images/myimage.png"</b>> 252 <img src="images/overview/arch-1.gif" 336 <img src="images/overview/arch-2.gif" 381 <img src="images/overview/arch-3.gif [all...] |
/external/chromium/chrome/common/extensions/docs/ |
tut_debugging.html | 120 <td valign="middle"><a href="http://code.google.com/"><img src="images/code_labs_logo.gif" height="43" width="161" alt="Google Code Labs" style="border:0; margin:0;"></a></td> 422 <img src="images/devtools-1.gif" alt="" width="500" height="294"> 433 <img src="images/console-button.gif" style="margin:0; padding:0" align="absmiddle" width="26" height="22" alt="">(second 445 as it adds images to itself. 455 <img src="images/devtools-2.gif" alt="" width="500" height="294"> 461 It should show 20 "hello world" images. 489 <img src="images/devtools-localvars.gif" alt="" width="225" height="215"> 495 <img src="images/play-button.gif" style="margin:0; padding:0" align="absmiddle" width="22" height="20" alt="">(near 506 <img src="images/devtools-3.gif" width="500" height="245" alt="the popup page with 10 images"> [all...] |
/external/libpng/contrib/gregbook/ |
readpng2.c | 396 * decoding several PNG images at the same time, one needs to avoid mixing 397 * up different images' structs) */ 461 /* as before, let libpng expand palette images to RGB, low-bit-depth 462 * grayscale images to 8 bits, transparency chunks to full alpha channel; 463 * strip 16-bit-per-sample images to 8 bits per sample; and convert 482 * that most of the images originate on the Internet, we follow the recom- 483 * mendation of the sRGB proposal and treat unlabelled images (no gAMA 485 * such images have a file gamma of 0.45455, which corresponds to a PC-like 488 * identity lookup table, it will darken unlabelled images, which effec- 489 * tively favors images from PC-like systems over those originating o [all...] |
/external/chromium/chrome/browser/webdata/ |
web_data_service.h | 99 // The images, may be empty. 100 std::vector<SkBitmap> images; member in struct:WDAppImagesResult 340 // images, but only one at a particular size. If there was an image for the 344 // Sets whether all the images have been downloaded for the specified web app. 347 // Removes all images for the specified web app. 350 // Fetches the images and whether all images have been downloaded for the
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