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  /frameworks/base/docs/html/training/improving-layouts/
smooth-scrolling.jd 48 images in a background thread, then apply them to the UI once finished. It also shows a
49 progress spinner in place of the images while they are loading.</p>
52 // Using an AsyncTask to load the slow images in a background thread
optimizing-layout.jd 70 <img src="{@docRoot}images/training/layout-listitem.png" alt="" />
80 <img src="{@docRoot}images/training/hierarchy-linearlayout.png" alt="" />
86 <img src="{@docRoot}images/training/hierarchy-layouttimes.png" alt="" />
113 <img src="{@docRoot}images/training/hierarchy-relativelayout.png" alt="" />
148 <img src="{@docRoot}images/training/lint_icon.png" alt="" />
  /packages/apps/Gallery/src/com/android/camera/
BitmapManager.java 22 import android.provider.MediaStore.Images;
128 Images.Thumbnails.cancelThumbnailRequest(cr, -1, t.getId());
156 return Images.Thumbnails.getThumbnail(cr, origId, t.getId(),
  /packages/apps/LegacyCamera/src/com/android/camera/
Storage.java 25 import android.provider.MediaStore.Images;
26 import android.provider.MediaStore.Images.ImageColumns;
89 uri = resolver.insert(Images.Media.EXTERNAL_CONTENT_URI, values);
Thumbnail.java 27 import android.provider.MediaStore.Images;
28 import android.provider.MediaStore.Images.ImageColumns;
165 bitmap = Images.Thumbnails.getThumbnail(resolver, image.id,
166 Images.Thumbnails.MINI_KIND, null);
196 Uri baseUri = Images.Media.EXTERNAL_CONTENT_URI;
  /packages/apps/Mms/src/com/android/mms/model/
VideoModel.java 28 import android.provider.MediaStore.Images;
106 path = c.getString(c.getColumnIndexOrThrow(Images.Media.DATA));
113 Images.Media.MIME_TYPE));
  /packages/apps/VideoEditor/src/com/android/videoeditor/
BaseAdapterWithImages.java 36 * Base class for BaseAdapters which load images.
41 // For recording keys of images that are being loaded
150 * Upon destroy, recycle all images and then remove all child views in the list view.
  /sdk/assetstudio/src/com/android/assetstudiolib/
LauncherIconGenerator.java 49 mBackImage = context.loadImageResource("/images/launcher_stencil/"
51 mForeImage = context.loadImageResource("/images/launcher_stencil/"
53 mMaskImage = context.loadImageResource("/images/launcher_stencil/"
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticleEmitter.java 479 * should get a random image from a pool of images constructed from
480 * the texture, with X by Y possible images.
484 * particle is configured with multiple images by using {@link ParticleEmitter#setImagesX(int) }
485 * and {#link ParticleEmitter#setImagesY(int) } methods, then multiple images
487 * of images displayed, starting at image 1, and going until image X*Y when
628 * Get the number of images along the X axis (width).
630 * @return the number of images along the X axis (width).
639 * Set the number of images along the X axis (width).
642 * how multiple particle images are selected and used, see the
645 * @param imagesX the number of images along the X axis (width)
    [all...]
  /external/libpng/
example.c 182 * transformations only work on specific types of images, and many
195 * byte into separate bytes (useful for paletted and grayscale images).
207 /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */
211 /* Expand paletted or RGB images with transparency to full alpha channels
217 /* Set the background color to draw transparent and alpha images over.
219 * for paletted images instead of supplying a palette index. Note that
256 * is a good guess for PC generated images, but it should be configurable
361 /* The other way to read images - deal with interlacing: */
444 * static variables if you are decoding several images
528 * For the non-NULL rows of interlaced images, you must cal
    [all...]
  /development/build/
sdk.atree 128 # System images + Kernel
129 system.img system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/system.img
130 ramdisk.img system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/ramdisk.img
131 userdata.img system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/userdata.img
132 system/build.prop system-images/${PLATFORM_NAME}/${TARGET_CPU_ABI}/build.prop
  /external/chromium/chrome/browser/history/
top_sites_database.cc 114 Images thumbnail;
145 const Images& thumbnail) {
161 const MostVisitedURL& url, const Images& thumbnail) {
189 const Images& thumbnail) {
275 Images* thumbnail) {
  /external/clang/docs/tools/
manpage.css 186 background-image: url(/global/mvc_objects/images/bttndrkblue_bgtop.gif);
190 background-image: url(/global/mvc_objects/images/bttndrkblue_bgleft.gif);
199 background-image: url(/global/mvc_objects/images/bttndrkblue_bgmiddle.gif);
204 background-image: url(/global/mvc_objects/images/bttndrkblue_bgright.gif);
208 background-image: url(/global/mvc_objects/images/bttndrkblue_bgbottom.gif);
  /external/jpeg/
cjpeg.1 151 Set limit for amount of memory to use in processing large images. Value is
178 for images that will be transmitted across unreliable networks such as Usenet.
183 when converting dithered images to JPEG: a moderate smoothing factor of 10 to
226 compressing full-color (24-bit) images. In particular, don't try to convert
227 cartoons, line drawings, and other images that have only a few distinct
  /external/libpng/contrib/pngminus/
png2pnm.c 252 /* transform paletted images into full-color rgb */
255 /* expand images to bit-depth 8 (only applicable for grayscale images) */
263 /* downgrade 16-bit images to 8 bit */
266 /* transform grayscale images into full-color */
  /external/qemu/distrib/jpeg-6b/
cjpeg.1 151 Set limit for amount of memory to use in processing large images. Value is
178 for images that will be transmitted across unreliable networks such as Usenet.
183 when converting dithered images to JPEG: a moderate smoothing factor of 10 to
226 compressing full-color (24-bit) images. In particular, don't try to convert
227 cartoons, line drawings, and other images that have only a few distinct
  /frameworks/base/docs/html/distribute/googleplay/promote/
badges.jd 60 var imagePath = "http://developer.android.com/images/brand/"
190 <label for="ws"><img src="{@docRoot}images/brand/en_app_rgb_wo_45.png"
194 <label for="wm"><img src="{@docRoot}images/brand/en_app_rgb_wo_60.png"
200 <label for="ns"><img src="{@docRoot}images/brand/en_generic_rgb_wo_45.png"
204 <label for="nm"><img src="{@docRoot}images/brand/en_generic_rgb_wo_60.png"
  /frameworks/base/docs/html/guide/topics/ui/layout/
gridview.jd 29 <img src="{@docRoot}images/ui/gridview.png" alt="" />
41 href="{@docRoot}shareables/sample_images.zip">download these sample images</a>. Save the image files
135 // references to our images
169 <li>{@link android.widget.ImageView#setScaleType(ImageView.ScaleType)} declares that images should
172 sides. (Note that, if the images have different aspect-ratios, then less
  /frameworks/base/docs/html/sdk/api_diff/3/changes/
pkg_android.provider.html 32 <a href="../../../../index.html" tabindex="-1" target="_top"><img src="../../../../assets/images/bg_logo.png" alt="Android Developers" /></a>
36 <!-- <img src="/assets/images/icon_world.jpg" alt="" /> -->
169 <A NAME="MediaStore.Images.Media"></A>
170 <nobr><A HREF="android.provider.MediaStore.Images.Media.html">MediaStore.Images.Media</A></nobr>
  /frameworks/base/docs/html/sdk/api_diff/8/changes/
pkg_android.provider.html 32 <a href="../../../../index.html" tabindex="-1" target="_top"><img src="../../../../assets/images/bg_logo.png" alt="Android Developers" /></a>
36 <!-- <img src="/assets/images/icon_world.jpg" alt="" /> -->
147 <A NAME="MediaStore.Images.Thumbnails"></A>
148 <nobr><A HREF="android.provider.MediaStore.Images.Thumbnails.html">MediaStore.Images.Thumbnails</A></nobr>
  /external/chromium/chrome/common/extensions/docs/static/
a11y.html 66 <img src="images/a11y/standard-html-controls.png"
272 <img src="images/a11y/focus-outline-2.png"
276 <img src="images/a11y/focus-outline.png"
387 Also, avoid baking text into images:
389 and screenreaders cannot interpret images.
412 For specific images, you can use a tool such as the
433 <h3 id="images">Images</h3>
436 Provide informative alt text for your images.
447 Spacer images or purely decorative image
    [all...]
overview.html 22 CSS, JavaScript, images, and anything else you need&mdash;that
57 <img src="images/overview/browser-action.png"
62 <img src="images/overview/page-action.png"
67 <img src="images/overview/browser-action-with-popup.png"
116 <img src="images/overview/flash-app.png"
163 that's in a subfolder named <code>images</code>.
167 &lt;img <b>src="images/myimage.png"</b>>
252 <img src="images/overview/arch-1.gif"
336 <img src="images/overview/arch-2.gif"
381 <img src="images/overview/arch-3.gif
    [all...]
  /external/chromium/chrome/common/extensions/docs/
tut_debugging.html 120 <td valign="middle"><a href="http://code.google.com/"><img src="images/code_labs_logo.gif" height="43" width="161" alt="Google Code Labs" style="border:0; margin:0;"></a></td>
422 <img src="images/devtools-1.gif" alt="" width="500" height="294">
433 <img src="images/console-button.gif" style="margin:0; padding:0" align="absmiddle" width="26" height="22" alt="">(second
445 as it adds images to itself.
455 <img src="images/devtools-2.gif" alt="" width="500" height="294">
461 It should show 20 "hello world" images.
489 <img src="images/devtools-localvars.gif" alt="" width="225" height="215">
495 <img src="images/play-button.gif" style="margin:0; padding:0" align="absmiddle" width="22" height="20" alt="">(near
506 <img src="images/devtools-3.gif" width="500" height="245" alt="the popup page with 10 images">
    [all...]
  /external/libpng/contrib/gregbook/
readpng2.c 396 * decoding several PNG images at the same time, one needs to avoid mixing
397 * up different images' structs) */
461 /* as before, let libpng expand palette images to RGB, low-bit-depth
462 * grayscale images to 8 bits, transparency chunks to full alpha channel;
463 * strip 16-bit-per-sample images to 8 bits per sample; and convert
482 * that most of the images originate on the Internet, we follow the recom-
483 * mendation of the sRGB proposal and treat unlabelled images (no gAMA
485 * such images have a file gamma of 0.45455, which corresponds to a PC-like
488 * identity lookup table, it will darken unlabelled images, which effec-
489 * tively favors images from PC-like systems over those originating o
    [all...]
  /external/chromium/chrome/browser/webdata/
web_data_service.h 99 // The images, may be empty.
100 std::vector<SkBitmap> images; member in struct:WDAppImagesResult
340 // images, but only one at a particular size. If there was an image for the
344 // Sets whether all the images have been downloaded for the specified web app.
347 // Removes all images for the specified web app.
350 // Fetches the images and whether all images have been downloaded for the

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