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  /external/webkit/Source/WebCore/loader/cache/
CachedResourceLoader.cpp 309 LOG(ResourceLoading, "CachedResourceLoader::requestResource '%s', charset '%s', priority=%d, forPreload=%u", url.string().latin1().data(), charset.latin1().data(), priority, forPreload);
394 LOG(ResourceLoading, "Loading CachedResource for '%s'.", url.string().latin1().data());
725 printf("PRELOADING %s\n", resource->url().latin1().data());
767 printf("!! UNREFERENCED PRELOAD %s\n", res->url().latin1().data());
769 printf("HIT COMPLETE PRELOAD %s\n", res->url().latin1().data());
771 printf("HIT LOADING PRELOAD %s\n", res->url().latin1().data());
  /external/webkit/Source/WebCore/wml/
WMLErrorHandling.cpp 51 parser->handleError(XMLDocumentParser::fatal, errorMessage.latin1().data(), parser->textPositionOneBased());
WMLPageState.cpp 58 fprintf(stderr, "\t-> name: '%s'\tvalue: '%s'\n", (*it).first.latin1().data(), (*it).second.latin1().data());
  /external/webkit/Tools/Scripts/webkitpy/common/
prettypatch_unittest.py 57 +latin1 test: \xa0
  /external/webkit/Source/WebCore/svg/
SVGUseElement.cpp 401 targetInstance, parentNodeName.latin1().data(), element->parentNode(), firstChildNodeName.latin1().data(), element->firstChild(),
402 elementNodeName.latin1().data(), element, directUseElementName.latin1().data(), directUseElement, shadowTreeElementNodeName.latin1().data(), shadowTreeElement, elementId.latin1().data());
611 fprintf(stderr, "\nDumping <use> instance tree:\n%s\n", text.latin1().data());
623 fprintf(stderr, "Dumping <use> shadow tree markup:\n%s\n", markup.latin1().data());
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  /frameworks/base/media/libdrm/mobile1/src/objmng/
drm_i18n.c 35 * Simply convert ISO 8859-1 (latin1) to unicode
42 * Convert one unicode char to ISO 8859-1 (latin1) byte
  /external/libvorbis/doc/
Vorbis_I_spec.tex 15 %\usepackage[latin1]{inputenc}
  /external/oprofile/gui/
oprof_start_util.cpp 306 return result.latin1();
  /external/webkit/Source/JavaScriptCore/wtf/text/
WTFString.cpp 63 // Construct a string with latin1 data.
69 // Construct a string with latin1 data, from a null-terminated source.
661 CString String::latin1() const function in class:WTF::String
663 // Basic Latin1 (ISO) encoding - Unicode characters 0..255 are
WTFString.h 103 // Construct a string with latin1 data.
106 // Construct a string with latin1 data, from a null-terminated source.
143 CString latin1() const;
163 // Find a single character or string, also with match function & latin1 forms.
  /external/webkit/Source/WebCore/bridge/c/
c_utility.cpp 60 // There is no "bad data" for latin1. It is unlikely that the plugin was really sending text in this encoding,
  /external/webkit/Source/WebCore/platform/network/brew/
SocketStreamHandleBrew.cpp 105 INETMGR_GetHostByName(networkManager(), &m_dns, url.host().latin1().data(), &m_dnsCallback);
  /external/webkit/Source/WebCore/platform/network/curl/
ResourceHandleManager.cpp 623 fprintf(stderr, "Error %d starting job %s\n", ret, encodeWithURLEscapeSequences(job->firstRequest().url().string()).latin1().data());
692 // url is in ASCII so latin1() will only convert it to char* without character translation.
693 d->m_url = fastStrDup(url.latin1().data());
711 CString headerLatin1 = headerString.latin1();
  /external/webkit/Source/WebCore/platform/text/brew/
TextCodecBrew.cpp 65 AEECLSID classID = ISHELL_GetHandler(shell, AEEIID_ICharsetConv, format.latin1().data());
  /external/webkit/Source/WebKit/android/wds/
Command.cpp 52 CString str = externalRepresentation(frame->contentRenderer()).latin1();
  /external/chromium/base/
string_util.cc 434 // Latin1 is just the low range of Unicode, so we can copy directly to convert.
435 bool WideToLatin1(const std::wstring& wide, std::string* latin1) {
438 latin1->clear();
444 latin1->swap(output);
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string_util.h 275 // Converts the given wide string to the corresponding Latin1. This will fail
277 BASE_API bool WideToLatin1(const std::wstring& wide, std::string* latin1);
  /external/regex-re2/re2/
re2.h 49 // The RE2::Latin1 option causes them to be interpreted as Latin-1.
53 // CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
235 static const Options Latin1; // treat input as Latin-1 (default UTF-8)
603 // Private constructor for defining constants like RE2::Latin1.
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regexp.h 42 // If parsed with the flag Regexp::Latin1, both the regular expression
282 Latin1 = 1<<5, // Regexp and text are in Latin1, not UTF-8.
re2.cc 43 const RE2::Options RE2::Latin1(RE2::Options::EncodingLatin1, false, false, true);
119 flags |= Regexp::Latin1;
420 // If this is the part of a UTF8 or Latin1 character, we need
    [all...]
compile.cc 118 kEncodingLatin1, // Latin1 (0-FF)
495 // In Latin1 mode, there's no point in caching.
551 // Latin1 is easy: runes *are* bytes.
954 if (flags & Regexp::Latin1)
    [all...]
regexp.cc 632 if (re->parse_flags() & Latin1) {
653 if ((re->parse_flags() & Latin1) || re->rune_ < Runeself) {
  /external/webkit/Source/WebCore/platform/text/
TextEncoding.cpp 224 static TextEncoding globalLatin1Encoding("latin1");
TextCodecLatin1.cpp 88 registrar("latin1", "ISO-8859-1");
  /external/icu4c/data/mappings/
convrtrs.txt 341 latin1 { IANA JAVA }
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