/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestMovingParticle.java | 47 * Particle that moves in a circle.
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
GhostControl.java | 23 * A GhostControl moves with the spatial it is attached to and can be used to check
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestMovingParticle.java | 45 * Particle that moves in a circle.
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/external/llvm/docs/HistoricalNotes/ |
2001-06-01-GCCOptimizations2.txt | 53 architecture to avoid register to register moves. For example, try to get
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/external/llvm/lib/Target/CellSPU/ |
SPUFrameLowering.cpp | 159 std::vector<MachineMove> &Moves = MMI.getFrameMoves(); 164 Moves.push_back(MachineMove(FrameLabel, SPDst, SPSrc)); 174 Moves.push_back(MachineMove(FrameLabel, CSDst, CSSrc)); 183 Moves.push_back(MachineMove(ReadyLabel, FPDst, FPSrc));
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/external/llvm/lib/Target/Hexagon/ |
HexagonRegisterInfo.h | 84 void getInitialFrameState(std::vector<MachineMove> &Moves) const;
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/external/quake/quake/src/QW/client/ |
zone.h | 119 // returns the cached data, and moves to the head of the LRU list
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/external/quake/quake/src/QW/progs/ |
buttons.qc | 72 When a button is touched, it moves some distance in the direction of it's angle, triggers all of it's targets, waits some time, then returns to it's original position where it can be triggered again.
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/external/quake/quake/src/WinQuake/ |
zone.h | 119 // returns the cached data, and moves to the head of the LRU list
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/external/skia/include/core/ |
SkUtils.h | 78 // returns the current unichar and then moves past it (*p++)
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/external/v8/src/ia32/ |
cpu-ia32.cc | 66 // instability when code patches or moves are sometimes unnoticed. One
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/external/v8/src/x64/ |
cpu-x64.cc | 66 // instability when code patches or moves are sometimes unnoticed. One
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/external/v8/tools/ |
consarray.js | 72 * Returns the current item, moves to the next one.
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/external/webkit/Source/WebCore/manual-tests/plugins/ |
windowed.html | 84 <input type="checkbox" name="moveCheckBox"> Verify if the flash moves when element is moved
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windowless.html | 85 <input type="checkbox" name="moveCheckBox"> Verify if the flash moves when element is moved
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/external/webkit/Source/WebKit/mac/WebView/ |
WebTextIterator.h | 47 @abstract Moves the WebTextIterator to the next bit of text or boundary between runs of text.
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/frameworks/base/core/tests/coretests/src/android/widget/focus/ |
FocusAfterRemovalTest.java | 71 // make sure the focus moves to something visible (bug 827087)
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/frameworks/base/docs/html/design/patterns/ |
gestures.jd | 60 <p>Rearranges data within a view, or moves data into a container (e.g. folders on Home Screen).</p>
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/frameworks/base/docs/html/training/basics/activity-lifecycle/ |
index.jd | 46 lifecycle methods on your activity as it moves into the background (where the activity is no
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/frameworks/ex/variablespeed/jni/ |
ring_buffer.h | 51 // Moves a reading head.
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/hardware/broadcom/wlan/bcm4329/dhdutil/include/ |
dhdioctl.h | 4 * (Moves towards generic ioctls for BCM drivers/iovars.)
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/hardware/broadcom/wlan/bcmdhd/dhdutil/include/ |
dhdioctl.h | 4 * (Moves towards generic ioctls for BCM drivers/iovars.)
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/hardware/ti/wpan/tools/kfmapp/ |
kfmapp.h | 137 * android header files moves to k3.0+ kernel header
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/libcore/luni/src/main/java/java/lang/ref/ |
FinalizerReference.java | 37 // When the GC wants something finalized, it moves it from the 'referent' field to
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/packages/apps/Camera/src/com/android/camera/ |
ShutterButton.java | 98 // slightly by pushing it on the event queue. This moves it
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