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  /external/chromium/chrome/browser/automation/
ui_controls_linux.cc 165 // the move, even though it succesfully moves the server cursor. We fake it in
  /external/chromium/chrome/browser/history/
starred_url_database.h 55 // . Moves all bookmarks and folders that are not descendants of the bookmark
  /external/chromium/chrome/browser/renderer_host/
web_cache_manager.h 50 // When a renderer moves from being inactive to being active, the cache
  /external/chromium/chrome/browser/resources/ntp/
drag_drop_controller.js 178 // Moves the drag item making sure that it is not displayed outside the
  /external/chromium/chrome/browser/resources/ntp4/
tile_page.js 135 * Calculates the x/y coordinates for an element and moves it there.
  /external/chromium/chrome/browser/resources/shared/js/cr/ui/
table.js 231 * Called when an element in the table is blurred. If focus moves outside
  /external/chromium/chrome/browser/resources/touch_ntp/
newtab.css 133 for it as it moves over other elements. This is animated as the
  /external/chromium/chrome/browser/ui/cocoa/toolbar/
toolbar_controller_unittest.mm 164 // state of the home button and moves the other items accordingly.
  /external/chromium/chrome/browser/ui/gtk/
info_bubble_gtk.h 127 // location changes, moves and reshapes the window and returns true.
  /external/chromium/chrome/browser/ui/views/bubble/
bubble.h 114 // Resizes and potentially moves the Bubble to best accommodate the
  /external/chromium/net/http/
http_stream_factory_impl_job.h 190 // Moves this stream request into SPDY mode.
  /external/chromium/testing/gmock/src/
gmock.cc 143 // NULL. The following loop moves the trailing NULL element as
  /external/clang/include/clang/Frontend/
PreprocessorOptions.h 129 /// to do so (e.g., if on-demand module construction moves out-of-process),
  /external/dexmaker/src/dx/java/com/android/dx/ssa/
DeadCodeRemover.java 250 // If we're tracking local vars, some moves have side effects.
  /external/dexmaker/src/dx/java/com/android/dx/ssa/back/
LivenessAnalyzer.java 253 * generate moves that over-write the live result.
  /external/icu4c/i18n/
rbt.cpp 205 * text is inserted or removed. The start offset moves toward
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java 164 * We also make sure here that the camera moves with player.
  /external/kernel-headers/original/asm-x86/
string_32.h 61 #if 1 /* including those doable with two moves? */
  /external/kernel-headers/original/linux/
binder.h 46 * driver takes care of re-writing the structure type and data as it moves
  /external/llvm/lib/CodeGen/
OptimizePHIs.cpp 104 // Skip over register-to-register moves.
  /external/llvm/lib/Target/Hexagon/
HexagonCFGOptimizer.cpp 192 // This code performs the conversion for case 2, which moves
  /external/llvm/lib/Target/Mips/
MipsISelLowering.h 52 // Floating Point Conditional Moves
  /external/llvm/test/DebugInfo/X86/
DW_AT_location-reference.ll 7 ; used, as long as 'x' moves around we're fine.
  /external/mesa3d/src/glsl/
lower_variable_index_to_cond_assign.cpp 28 * conditional moves of each element into a temporary.
lower_vec_index_to_cond_assign.cpp 27 * Turns indexing into vector types to a series of conditional moves

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