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  /external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingSphere.java 50 * group of vertices of a particular piece of geometry. This sphere defines a
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Texture.java 47 * image on a piece of geometry. The image to be displayed is defined by the
  /external/libffi/
depcomp 144 ## This next piece of magic avoids the `deleted header file' problem.
  /external/libmtp/
depcomp 151 ## This next piece of magic avoids the `deleted header file' problem.
  /external/libogg/
depcomp 130 ## This next piece of magic avoids the `deleted header file' problem.
  /external/libpng/
depcomp 151 ## This next piece of magic avoids the `deleted header file' problem.
  /external/libusb/
depcomp 144 ## This next piece of magic avoids the `deleted header file' problem.
  /external/libusb-compat/
depcomp 144 ## This next piece of magic avoids the `deleted header file' problem.
  /external/libvorbis/
depcomp 130 ## This next piece of magic avoids the `deleted header file' problem.
  /external/llvm/autoconf/
depcomp 130 ## This next piece of magic avoids the `deleted header file' problem.
  /external/llvm/docs/
re_format.7 88 A piece is an
  /external/llvm/docs/tutorial/
OCamlLangImpl1.html 101 significant piece of the "language" as library routines.</li>
  /external/llvm/include/llvm/Support/
raw_ostream.h 244 /// write_impl - The is the piece of the class that is implemented
  /external/openfst/
depcomp 151 ## This next piece of magic avoids the `deleted header file' problem.
  /external/openssl/crypto/asn1/
asn_mime.c 473 /* Parse the signature piece */
  /external/protobuf/
depcomp 144 ## This next piece of magic avoids the `deleted header file' problem.
  /external/protobuf/gtest/build-aux/
depcomp 144 ## This next piece of magic avoids the `deleted header file' problem.
  /external/protobuf/src/google/protobuf/io/
tokenizer.cc 73 // downloading one piece of software just to find that they need to
  /external/qemu/distrib/sdl-1.2.15/docs/html/
guideinputkeyboard.html 592 At first glance you may think this is a perfectly reasonable piece of code for the task, but it isn't. Like I said keyboard events only occur when a key changes state, so the user would have to press and release the left cursor key 100 times to move the alien 100 pixels to the left.</P
  /external/sonivox/arm-fm-22k/lib_src/
eas_math.h 347 * Transform log value to linear gain multiplier using piece-wise linear
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_math.h 347 * Transform log value to linear gain multiplier using piece-wise linear
  /external/sonivox/arm-wt-22k/lib_src/
eas_math.h 347 * Transform log value to linear gain multiplier using piece-wise linear
  /external/srec/srec/Grammar/src/
SR_GrammarImpl.c 144 * piece of crap, it is very difficult to fix correctly. This kludge is appropriate
  /external/stressapptest/
depcomp 144 ## This next piece of magic avoids the `deleted header file' problem.
  /external/webkit/Source/JavaScriptCore/icu/unicode/
unorm.h 362 * not want to replace a piece of text if it is not modified.

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