/frameworks/wilhelm/tests/examples/ |
slesTestSawtoothBufferQueue.cpp | 249 /* Wait until the PCM data is done playing, the buffer queue callback
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/frameworks/wilhelm/tests/sandbox/ |
multiplay.c | 248 printf("PLAYING");
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/libcore/dalvik/src/main/java/dalvik/system/ |
Zygote.java | 74 // Experimentally, booting and playing about with a stingray, I never saw us
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/packages/apps/Contacts/res/layout/ |
call_detail.xml | 205 Used to hide the UI when playing a voicemail and the proximity sensor
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/packages/apps/Phone/src/com/android/phone/ |
DTMFTwelveKeyDialer.java | 219 // if the character is a valid dtmf code, start playing the tone and send the 266 // if the character is a valid dtmf code, start playing the tone and send the 830 * Processes the specified digit as a DTMF key, by playing the 841 * Processes the specified digit as a DTMF key, by playing the appropriate [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/dvb/ |
video.h | 74 VIDEO_PLAYING, /* Video is currently playing */
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/ |
video.h | 74 VIDEO_PLAYING, /* Video is currently playing */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/ |
video.h | 74 VIDEO_PLAYING, /* Video is currently playing */
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/external/chromium/chrome/browser/resources/ |
mediaplayer.html | 351 chrome.send('playbackError', ['Error playing back', 844 // Only need to handle the case where we are not playing 845 // since if it is currently playing, it will just move
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/external/webkit/Source/WebKit/mac/WebView/ |
WebFullScreenController.mm | 193 // display sleep timers when playing video in full screen. Make sure to unregister 662 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullscreen."), &_idleDisplaySleepAssertion); 680 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoIdleSleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullscreen."), &_idleSystemSleepAssertion); [all...] |
/frameworks/base/media/java/android/media/ |
JetPlayer.java | 243 * Starts playing the JET segment queue. 509 * Callback for when JET's currently playing segment's userID is updated. 512 * @param userId the ID of the currently playing segment
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/frameworks/base/media/java/android/media/audiofx/ |
Visualizer.java | 27 * The Visualizer class enables application to retrieve part of the currently playing audio for 367 * Returns a waveform capture of currently playing audio content. The capture consists in 387 * Returns a frequency capture of currently playing audio content.
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/frameworks/ex/variablespeed/jni/ |
variablespeed.cc | 308 // delete all outstanding playing and free buffers 439 // Get a free playing buffer. 780 // The head playing buffer is done, move it to the free list.
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/frameworks/wilhelm/src/android/ |
android_AudioSfDecoder.cpp | 451 // application set play state to paused which failed, then set play state to playing 469 // don't decode if we're not buffering, prefetching or playing 470 //SL_LOGV("don't decode: not buffering, prefetching or playing");
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/external/sonivox/arm-wt-22k/lib_src/ |
jet.c | 683 /* if no streams are playing, return error */ 709 /* pause all playing streams */ 816 * is already playing, change mute event to a trigger event. The 818 * to continue playing through the next clip. [all...] |
/external/quake/quake/src/WinQuake/data/ |
README.TXT | 99 If you want to play the audio track from the CD-ROM while playing Quake,
168 If you are going to use a mouse when playing Quake, you will need to load
380 * Fixed "stopdemo" crashing the system when there wasn't a demo playing
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TECHINFO.TXT | 731 quickly as possible... especially if you are playing deathmatch.
[all...] |
/frameworks/av/libvideoeditor/lvpp/ |
VideoEditorPreviewController.cpp | 563 // Start playing with player instance 0 709 // If image file playing, then free the buffer pointer [all...] |
/development/samples/ApiDemos/src/com/example/android/apis/app/ |
PresentationWithMediaRouterActivity.java | 186 // Update the contents playing in this activity.
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/external/bluetooth/bluedroid/stack/include/ |
avrc_defs.h | 240 #define AVRC_STS_NOW_LIST_FULL 0x0e /* Now Playing List Full - No more items can be added to the Now Playing List AddToNowPlaying*/ 307 #define AVRC_PLAYSTATE_PLAYING 0x01 /* Playing */ 365 #define AVRC_SCOPE_NOW_PLAYING 0x03 /* Media Element Item The Now Playing list (or queue) of the addressed player */ [all...] |
/external/chromium/chrome/common/extensions/docs/examples/extensions/fx/ |
bg.js | 139 // Sometimes, when playing multiple times, readyState is HAVE_METADATA.
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/external/chromium/testing/gtest/include/gtest/internal/ |
gtest-tuple.h.pump | 79 // behavior. We can do this as we are playing the role of a standard
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/external/chromium/third_party/libjingle/source/talk/session/phone/ |
channel.h | 272 // receiving early media. When received, a UI should start playing its
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/external/clang/www/ |
index.html | 106 playing with it</a>. This will show you the sorts of things we can do
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/external/gtest/include/gtest/internal/ |
gtest-tuple.h.pump | 79 // behavior. We can do this as we are playing the role of a standard
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