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    Searched refs:ANativeWindow (Results 126 - 150 of 160) sorted by null

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  /frameworks/native/services/surfaceflinger/
DisplayDevice.cpp 75 const sp<ANativeWindow>& nativeWindow,
126 ANativeWindow* const window = mNativeWindow.get();
436 " type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
  /frameworks/rs/
rs_hal.h 22 struct ANativeWindow;
149 void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
rsAllocation.cpp 459 ANativeWindow *nw = (ANativeWindow *)sur;
460 ANativeWindow *old = mHal.state.wndSurface;
  /frameworks/support/renderscript/v8/rs_support/
rs_hal.h 22 struct ANativeWindow;
149 void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
rsAllocation.h 22 struct ANativeWindow;
  /frameworks/av/include/media/stagefright/
ACodec.h 164 sp<ANativeWindow> mNativeWindow;
  /frameworks/av/media/libstagefright/colorconversion/
SoftwareRenderer.cpp 37 const sp<ANativeWindow> &nativeWindow, const sp<MetaData> &meta)
  /frameworks/av/media/libstagefright/tests/
SurfaceMediaSource_test.cpp 105 sp<ANativeWindow> window = mSurfaceControl->getSurface();
113 sp<ANativeWindow> window = stc;
379 sp<ANativeWindow> mANW;
420 sp<ANativeWindow> mANW;
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  /frameworks/av/services/camera/libcameraservice/
CameraClient.cpp 204 static void disconnectWindow(const sp<ANativeWindow>& window) {
245 // Release the held ANativeWindow resources.
261 const sp<ANativeWindow>& window) {
310 sp<ANativeWindow> window(surface);
321 sp<ANativeWindow> window;
Camera2Device.cpp 237 status_t Camera2Device::createStream(sp<ANativeWindow> consumer,
966 sp<ANativeWindow> consumer,
1013 // Configure consumer-side ANativeWindow interface
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Camera2Client.cpp 495 sp<ANativeWindow> window;
513 sp<ANativeWindow> window;
522 sp<ANativeWindow> window) {
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  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 70 sp<ANativeWindow> android_SurfaceTexture_getNativeWindow(
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 98 sp<ANativeWindow> window = mSurfaceControl->getSurface();
580 sp<ANativeWindow> mANW;
669 // using the CPU. This assumes that the ANativeWindow is already configured to
673 void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) {
870 ProducerThread(const sp<ANativeWindow>& anw,
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SurfaceTextureClient_test.cpp 107 sp<ANativeWindow> mANW;
626 sp<ANativeWindow> anw(mSTC);
691 static_cast<ANativeWindow*>(stc.get()), NULL);
  /frameworks/rs/driver/
rsdAllocation.cpp 468 static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
492 void rsdAllocationSetSurfaceTexture(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
506 ANativeWindow *old = alloc->mHal.state.wndSurface;
547 ANativeWindow *nw = alloc->mHal.state.wndSurface;
  /frameworks/base/core/jni/
android_app_NativeActivity.cpp 474 sp<ANativeWindow> nativeWindow;
832 static int32_t getWindowProp(ANativeWindow* window, int what) {
845 sp<ANativeWindow> oldNativeWindow = code->nativeWindow;
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android_view_Surface.cpp 202 sp<ANativeWindow> android_view_Surface_getNativeWindow(JNIEnv* env, jobject surfaceObj) {
356 ANativeWindow* anw = static_cast<ANativeWindow*>(surface.get());
com_google_android_gles_jni_EGLImpl.cpp 321 sp<ANativeWindow> window;
348 sp<ANativeWindow> window;
  /cts/tests/tests/mediastress/jni/
native-media-jni.cpp 57 static ANativeWindow* theNativeWindow = NULL;
342 // the video sink must be an ANativeWindow created from a Surface or SurfaceTexture
  /development/ndk/platforms/android-14/samples/native-media/jni/
native-media-jni.c 62 static ANativeWindow* theNativeWindow;
357 // the video sink must be an ANativeWindow created from a Surface or SurfaceTexture
  /frameworks/av/media/libmediaplayerservice/
MediaPlayerService.h 385 // Disconnect from the currently connected ANativeWindow.
399 sp<ANativeWindow> mConnectedWindow;
  /frameworks/av/media/libstagefright/
AwesomePlayer.cpp 93 const sp<ANativeWindow> &nativeWindow, const sp<MetaData> &meta)
121 const sp<ANativeWindow> &nativeWindow,
148 sp<ANativeWindow> mNativeWindow;
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  /frameworks/wilhelm/tests/native-media/jni/
native-media-jni.c 48 static ANativeWindow* theNativeWindow;
369 // the video sink must be an ANativeWindow created from a Surface or SurfaceTexture
  /frameworks/native/opengl/libagl/
egl.cpp 220 ANativeWindow* window);
241 ANativeWindow* nativeWindow;
342 ANativeWindow* window)
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  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLUtils.cpp 485 bool GLUtils::updateSharedSurfaceTextureWithBitmap(ANativeWindow* anw, const SkBitmap& bitmap)

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