/frameworks/base/libs/hwui/ |
Dither.cpp | 48 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 49 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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Texture.h | 36 minFilter = GL_NEAREST; 37 magFilter = GL_NEAREST; 136 * Last filters set on this texture. Defaults to GL_NEAREST.
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LayerCache.cpp | 111 layer->setFilter(GL_NEAREST);
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LayerRenderer.cpp | 306 layer->setFilter(GL_NEAREST, false, true); 421 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 422 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/native/opengl/tests/linetex/ |
linetex.cpp | 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/frameworks/base/libs/hwui/font/ |
CacheTexture.h | 131 const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; 185 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
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/frameworks/native/services/surfaceflinger/ |
LayerScreenshot.cpp | 82 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 83 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
TileTexture.cpp | 143 GLint filter = usePointSampling ? GL_NEAREST : GL_LINEAR;
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GLUtils.cpp | 331 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 332 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 351 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 352 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 372 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 373 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
TextureTestRenderer.java | 165 GL10.GL_NEAREST); 167 GL10.GL_NEAREST); // necessary due to low resolution texture
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/external/quake/quake/src/QW/client/ |
gl_vidandroid.c | 18 //int texture_mode = GL_NEAREST; 169 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 170 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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gl_vidlinux.c | 103 //int texture_mode = GL_NEAREST; 318 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 319 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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gl_vidlinux_svga.c | 102 //int texture_mode = GL_NEAREST; 348 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 349 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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gl_draw.c | 313 {"GL_NEAREST", GL_NEAREST, GL_NEAREST}, 315 {"GL_NEAREST_MIPMAP_NEAREST", GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST}, 317 {"GL_NEAREST_MIPMAP_LINEAR", GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST}, 457 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 458 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); [all...] |
/frameworks/native/opengl/tests/finish/ |
finish.cpp | 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/frameworks/native/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 132 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 133 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/native/opengl/tests/tritex/ |
tritex.cpp | 223 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
224 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
FramebufferData.cpp | 188 ctx->dispatcher().glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); 189 ctx->dispatcher().glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
LabelMaker.java | 89 GL10.GL_NEAREST); 91 GL10.GL_NEAREST);
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/external/quake/quake/src/WinQuake/ |
gl_vidlinux.cpp | 102 //int texture_mode = GL_NEAREST; 327 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 328 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/native/opengl/tests/gl_basic/ |
gl_basic.cpp | 331 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 332 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/frameworks/native/opengl/tests/gl_yuvtex/ |
gl_yuvtex.cpp | 144 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 146 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.cpp | 84 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 85 s_gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
utilities.cpp | 544 case GL_NEAREST: d3dMagFilter = D3DTEXF_POINT; break; 556 case GL_NEAREST:
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/cts/tests/tests/media/src/android/media/cts/ |
VideoSurfaceView.java | 226 GLES20.GL_NEAREST);
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