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  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
FillLightFilter.java 28 import android.filterfw.core.Program;
42 private Program mProgram;
106 // Create program if not created already
FlipFilter.java 28 import android.filterfw.core.Program;
46 private Program mProgram;
93 // Create program if not created already
ImageSlicer.java 27 import android.filterfw.core.Program;
47 private Program mProgram;
105 // Create the program if not created already
ImageStitcher.java 27 import android.filterfw.core.Program;
44 private Program mProgram;
108 // Create the program if not created already
LomoishFilter.java 27 import android.filterfw.core.Program;
39 private Program mProgram;
184 // Create program if not created already
ResizeFilter.java 30 import android.filterfw.core.Program;
50 private Program mProgram;
85 throw new RuntimeException("ResizeFilter could not create suitable program!");
SharpenFilter.java 27 import android.filterfw.core.Program;
41 private Program mProgram;
112 // Create program if not created already
TintFilter.java 27 import android.filterfw.core.Program;
40 private Program mProgram;
99 // Create program if not created already
ToPackedGrayFilter.java 26 import android.filterfw.core.Program;
45 private Program mProgram;
VignetteFilter.java 27 import android.filterfw.core.Program;
39 private Program mProgram;
134 // Create program if not created already
FisheyeFilter.java 28 import android.filterfw.core.Program;
52 private Program mProgram;
115 // Create program if not created already
RedEyeFilter.java 27 import android.filterfw.core.Program;
63 private Program mProgram;
124 // Create program if not created already
RotateFilter.java 29 import android.filterfw.core.Program;
47 private Program mProgram;
95 // Create program if not created already
StraightenFilter.java 29 import android.filterfw.core.Program;
50 private Program mProgram;
96 // Create program if not created already
  /external/dnsmasq/contrib/dnslist/
dnslist.pl 8 # This program is free software; you can redistribute it and/or modify
13 # This program is distributed in the hope that it will be useful,
19 # along with this program*; if not, write to the Free Software
284 Foundation's software and to any other program whose authors commit to
301 For example, if you distribute copies of such a program, whether
318 Finally, any free program is threatened constantly by software
320 program will individually obtain patent licenses, in effect making the
321 program proprietary. To prevent this, we have made it clear that any
330 0. This License applies to any program or other work which contains
332 under the terms of this General Public License. The "Program", below
    [all...]
  /external/llvm/lib/Support/
DataStream.cpp 20 #include "llvm/Support/Program.h"
69 sys::Program::ChangeStdinToBinary();
  /external/valgrind/main/gdbserver_tests/
mcbreak.stdoutB.exp 46 Program received signal SIGTRAP, Trace/breakpoint trap.
52 Program received signal SIGTRAP, Trace/breakpoint trap.
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Program.h 7 // Program.h: Defines the gl::Program class. Implements GL program objects
56 class Program
59 Program(ResourceManager *manager, GLuint handle);
61 ~Program();
134 DISALLOW_COPY_AND_ASSIGN(Program);
213 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCCanvasLayerImpl.cpp 53 const CCCanvasLayerImpl::Program* program = layerRenderer()->canvasLayerProgram(); local
54 ASSERT(program && program->initialized());
60 layerRenderer()->useShader(program->program());
61 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0));
64 program->vertexShader().matrixLocation(),
65 program->fragmentShader().alphaLocation());
  /frameworks/base/graphics/java/android/renderscript/
ProgramFragment.java 25 * <p>The Renderscript fragment program, also known as fragment shader is responsible
27 * shader string containing the program body, textures inputs, and a Type object
28 * that describes the constants used by the program. Similar to the vertex programs,
30 * are sent to the graphics program automatically.</p>
32 * calls using the same program object, the runtime needs to be notified of that
35 * GLSL code. For example, if the fragment program is expecting a varying input called
36 * varTex0, the GLSL code inside the program vertex must provide it.
40 public class ProgramFragment extends Program {
53 * @param rs Context to which the program will belong.
  /frameworks/rs/
rsAllocation.h 30 class Program;
112 void addProgramToDirty(const Program *);
113 void removeProgramToDirty(const Program *);
149 Vector<const Program *> mToDirtyList;
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.h 84 typedef ProgramBinding<VertexShaderPosTexTransform, FragmentShaderTexAlpha> Program;
118 const LayerTilerChromium::Program*);
  /frameworks/base/libs/hwui/
Android.mk 28 Program.cpp \
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
FragmentShader.java 66 public Builder addShaderTexture(Program.TextureType texType, String name) {
72 public Builder addTexture(Program.TextureType texType, String name) {
151 item.program = mProgram;
  /sdk/sdkstats/src/com/android/sdkstats/
SdkStatsPermissionDialog.java 28 import org.eclipse.swt.program.Program;
165 // SWT's Program.launch() should work on Mac, Windows, and GNOME
167 if (!Program.launch(url)) {

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