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  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/
RagdollCollisionListener.java 7 import com.jme3.animation.Bone;
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimChannel.java 33 package com.jme3.animation;
41 * fast forward, etc, for an animation. The animation
43 * skeleton. A single model may have multiple animation channels influencing
45 * animation channel for its feet, and another for its torso, and
58 private Animation animation; field in class:AnimChannel
59 private Animation blendFrom;
113 * @return The name of the currently playing animation, or null if
119 return animation != null ? animation.getName() : null
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AnimEventListener.java 33 package com.jme3.animation;
37 * events regarding an AnimControl. For example, when an animation cycle is done.
44 * Invoked when an animation "cycle" is done. For non-looping animations,
45 * this event is invoked when the animation is finished playing. For
46 * looping animations, this even is invoked each time the animation is restarted.
50 * @param animName The new animation that is done.
55 * Invoked when a animation is set to play by the user on the given channel.
59 * @param animName The new animation name set.
  /frameworks/base/core/java/android/animation/
FloatEvaluator.java 17 package android.animation;
IntEvaluator.java 17 package android.animation;
Animator.java 17 package android.animation;
29 * The set of listeners to be sent events through the life of an animation.
34 * Starts this animation. If the animation has a nonzero startDelay, the animation will start
35 * running after that delay elapses. A non-delayed animation will have its initial
39 * <p>The animation started by calling this method will be run on the thread that called
41 * this is not the case). Also, if the animation will animate
50 * Cancels the animation. Unlike {@link #end()}, <code>cancel()</code> causes the animation t
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AnimatorSet.java 17 package android.animation;
37 * its animations. For example, an animation a1 could be set up to start before animation a2, a2
46 * <a href="{@docRoot}guide/topics/graphics/prop-animation.html#choreography">Property
47 * Animation</a> developer guide.</p>
111 // The amount of time in ms to delay starting the animation after start() is called
160 * previous animation ends.
179 * previous animation ends.
207 childList.add(node.animation);
222 Animator animation = node.animation local
884 public Animator animation; field in class:AnimatorSet.Node
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  /frameworks/base/core/java/android/view/animation/
LinearInterpolator.java 17 package android.view.animation;
  /frameworks/base/core/tests/coretests/src/android/animation/
FutureWaiter.java 16 package android.animation;
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
CaptureAnimation.java 19 import android.view.animation.AccelerateDecelerateInterpolator;
20 import android.view.animation.AccelerateInterpolator;
21 import android.view.animation.DecelerateInterpolator;
22 import android.view.animation.Interpolator;
  /cts/tests/tests/animation/src/android/animation/cts/
FloatEvaluatorTest.java 17 package android.animation.cts;
19 import android.animation.FloatEvaluator;
IntEvaluatorTest.java 17 package android.animation.cts;
19 import android.animation.IntEvaluator;
  /development/samples/ApiDemos/src/com/example/android/apis/animation/
AnimatorEvents.java 17 package com.example.android.apis.animation;
21 import android.animation.Animator;
22 import android.animation.ObjectAnimator;
29 import android.animation.ValueAnimator;
30 import android.animation.AnimatorSet;
41 import android.view.animation.AccelerateInterpolator;
109 Animator animation; field in class:AnimatorEvents.MyAnimationView
119 if (animation == null) {
140 animation = new AnimatorSet();
141 ((AnimatorSet) animation).playTogether(yAnim, xAnim)
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AnimationSeeking.java 17 package com.example.android.apis.animation;
21 import android.animation.Animator;
26 import android.animation.ValueAnimator;
27 import android.animation.ObjectAnimator;
28 import android.animation.AnimatorSet;
39 import android.view.animation.BounceInterpolator;
46 * UI allows you to set the position of the animation. Pressing the Run button will play from
47 * the current position of the animation.
98 AnimatorSet animation = null; field in class:AnimationSeeking.MyAnimationView
153 public void onAnimationUpdate(ValueAnimator animation) {
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  /external/webkit/Source/WebCore/platform/animation/
AnimationList.cpp 28 for (i = 0; i < size() && animation(i)->test(); ++i) { } \
31 animation(i)->propSet(animation(j)->propGet()); \
37 m_animations.append(Animation::create(o.animation(i)));
59 if (*animation(i) != *o.animation(i))
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
MarqueeActivity.java 23 import android.view.animation.Animation;
24 import android.view.animation.AnimationUtils;
60 Animation animation = AnimationUtils.loadAnimation(text2.getContext(),
62 animation.setFillEnabled(true);
63 animation.setFillAfter(true);
64 text2.startAnimation(animation);
  /external/webkit/Source/WebCore/svg/animation/
SMILTimeContainer.cpp 65 void SMILTimeContainer::schedule(SVGSMILElement* animation)
67 ASSERT(animation->timeContainer() == this);
68 SMILTime nextFireTime = animation->nextProgressTime();
71 m_scheduledAnimations.add(animation);
75 void SMILTimeContainer::unschedule(SVGSMILElement* animation)
77 ASSERT(animation->timeContainer() == this);
79 m_scheduledAnimations.remove(animation);
194 // Currently animation overwrites them so we need to save them somewhere.
235 SVGSMILElement* animation = toAnimate[n]; local
236 ASSERT(animation->timeContainer() == this)
261 SVGSMILElement* animation = toAnimate[n]; local
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ObjectAnimationModifier.java 8 import com.jme3.animation.AnimControl;
9 import com.jme3.animation.Animation;
10 import com.jme3.animation.SpatialTrack;
18 * This modifier allows to add animation to the object.
25 /** Loaded animation data. */
29 * This constructor reads animation of the object itself (without bones) and
30 * stores it as an ArmatureModifierData modifier. The animation is returned
33 * animation should be working. The stored modifier is an anim data and
39 * the name of object's animation
54 Animation animation = new Animation(objectAnimationName, ipo.getLastFrame() \/ fps); local
75 Animation animation = animList.get(i); local
76 anims.put(animation.getName(), animation); local
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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
AnimateDrawable.java 21 import android.view.animation.Animation;
22 import android.view.animation.AnimationUtils;
23 import android.view.animation.Transformation;
27 private Animation mAnimation;
34 public AnimateDrawable(Drawable target, Animation animation) {
36 mAnimation = animation;
39 public Animation getAnimation() {
43 public void setAnimation(Animation anim)
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  /external/webkit/Source/WebCore/page/
WebKitAnimation.cpp 29 #include "Animation.h"
44 return m_keyframeAnimation->animation()->name();
64 return m_keyframeAnimation->animation()->delay();
69 return m_keyframeAnimation->animation()->iterationCount();
80 if (iterations == Animation::IterationCountInfinite)
87 if (m_keyframeAnimation->animation()->direction() == Animation::AnimationDirectionNormal)
94 switch (m_keyframeAnimation->animation()->fillMode()) {
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
AndroidAnimation.h 39 const Animation* animation,
83 static PassRefPtr<AndroidOpacityAnimation> create(const Animation* animation,
86 AndroidOpacityAnimation(const Animation* animation,
96 const Animation* animation,
99 AndroidTransformAnimation(const Animation* animation,
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  /packages/apps/Email/src/com/android/email/activity/
BannerController.java 19 import android.animation.Animator;
20 import android.animation.ObjectAnimator;
21 import android.animation.PropertyValuesHolder;
22 import android.animation.TimeInterpolator;
25 import android.view.animation.DecelerateInterpolator;
  /external/chromium/chrome/browser/ui/gtk/
hover_controller_gtk.h 11 #include "ui/base/animation/animation_delegate.h"
12 #include "ui/base/animation/slide_animation.h"
13 #include "ui/base/animation/throb_animation.h"
46 virtual void AnimationProgressed(const ui::Animation* animation);
47 virtual void AnimationEnded(const ui::Animation* animation);
48 virtual void AnimationCanceled(const ui::Animation* animation);
  /external/chromium/chrome/browser/ui/gtk/infobars/
infobar_arrow_model.h 12 #include "ui/base/animation/animation_delegate.h"
13 #include "ui/base/animation/slide_animation.h"
49 virtual void AnimationEnded(const ui::Animation* animation);
50 virtual void AnimationProgressed(const ui::Animation* animation);
51 virtual void AnimationCanceled(const ui::Animation* animation);
70 // An animation that tracks the progress of the transition from the last color
  /packages/screensavers/WebView/src/com/android/dreams/web/
Screensaver.java 19 import android.animation.Animator;
20 import android.animation.AnimatorSet;
21 import android.animation.ObjectAnimator;
22 import android.animation.TimeInterpolator;
39 import android.view.animation.AccelerateInterpolator;
40 import android.view.animation.DecelerateInterpolator;

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