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  /frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsList.java 38 // Ideally a game should implement onResume() and onPause()
45 protected void onPause() {
46 // Ideally a game should implement onResume() and onPause()
48 super.onPause();
RsRenderStates.java 38 // Ideally a game should implement onResume() and onPause()
45 protected void onPause() {
46 // Ideally a game should implement onResume() and onPause()
48 super.onPause();
  /frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
ShadersTest.java 42 protected void onPause() {
43 super.onPause();
  /packages/wallpapers/Basic/src/com/android/wallpaper/fall/
Fall.java 40 protected void onPause() {
41 super.onPause();
  /packages/wallpapers/Basic/src/com/android/wallpaper/galaxy/
Galaxy.java 41 protected void onPause() {
42 super.onPause();
  /packages/wallpapers/Basic/src/com/android/wallpaper/grass/
Grass.java 41 protected void onPause() {
42 super.onPause();
  /development/samples/ApiDemos/src/com/example/android/apis/app/
SecureSurfaceViewActivity.java 94 protected void onPause() {
96 super.onPause();
99 mSurfaceView.onPause();
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20Activity.java 57 // Ideally a game should implement onResume() and onPause()
64 protected void onPause() {
65 // Ideally a game should implement onResume() and onPause()
67 super.onPause();
68 mGLSurfaceView.onPause();
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextActivity.java 40 protected void onPause() {
41 super.onPause();
42 mGLSurfaceView.onPause();
  /frameworks/base/core/java/android/webkit/
WebViewFragment.java 56 public void onPause() {
57 super.onPause();
58 mWebView.onPause();
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsSurfaceView.java 35 public void onPause() {
37 super.onPause();
  /development/samples/training/network-usage/src/com/example/android/networkusage/
SettingsActivity.java 49 protected void onPause() {
50 super.onPause();
54 // unnecessary system overhead. You do this in onPause().
  /frameworks/base/samples/training/network-usage/src/com/example/android/networkusage/
SettingsActivity.java 49 protected void onPause() {
50 super.onPause();
54 // unnecessary system overhead. You do this in onPause().
  /frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
FountainFbo.java 43 /* Ideally a game should implement onResume() and onPause()
50 protected void onPause() {
51 Log.e("rs", "onPause");
53 /* Ideally a game should implement onResume() and onPause()
55 super.onPause();
  /frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/
KeyguardSecurityView.java 46 void onPause();
  /cts/tests/tests/opengl/src/android/opengl/cts/
OpenGLES20NativeActivityTwo.java 68 protected void onPause() {
69 super.onPause();
71 view.onPause();
91 public void onPause() {
92 super.onPause();
  /cts/tests/tests/media/src/android/media/cts/
MediaStubActivity.java 50 protected void onPause() {
51 Log.i(TAG, "onPause");
52 super.onPause();
  /frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/
SceneGraph.java 55 // Ideally a game should implement onResume() and onPause()
62 protected void onPause() {
63 // Ideally a game should implement onResume() and onPause()
65 super.onPause();
  /frameworks/base/tests/RenderScriptTests/SurfaceTexture/src/com/example/android/rs/sto/
SurfaceTextureOpaque.java 48 protected void onPause() {
49 super.onPause();
  /frameworks/base/tests/StatusBar/src/com/android/statusbartest/
TestAlertActivity.java 24 public void onPause() {
25 super.onPause();
26 Log.d("StatusBarTest", "onPause: Canceling notification id=" + mId);
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/research/
FeedbackActivity.java 45 protected void onPause() {
46 super.onPause();
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
AccelerometerTestActivity.java 58 protected void onPause() {
59 super.onPause();
61 mGLSurfaceView.onPause();
  /cts/tests/src/android/opengl/cts/
EglConfigStubActivity.java 82 protected void onPause() {
83 super.onPause();
84 mView.onPause();
GLSurfaceViewStubActivity.java 117 protected void onPause() {
118 super.onPause();
119 mView.onPause();
  /development/ndk/platforms/android-4/samples/san-angeles/src/com/example/SanAngeles/
DemoActivity.java 62 protected void onPause() {
63 super.onPause();
64 mGLView.onPause();

Completed in 438 milliseconds

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