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  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
shark.c 49 static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589};
291 glNormal3fv(N010);
307 glNormal3fv(N010);
313 glNormal3fv(N010);
321 glNormal3fv(N010);
335 glNormal3fv(N010);
    [all...]
whale.c 49 static float N010[3] = {0.242536 ,0.000000 ,-0.970143};
326 glNormal3fv(N010);
334 glNormal3fv(N010);
390 glNormal3fv(N010);
398 glNormal3fv(N010);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
shark.c 49 static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589};
291 glNormal3fv(N010);
307 glNormal3fv(N010);
313 glNormal3fv(N010);
321 glNormal3fv(N010);
335 glNormal3fv(N010);
    [all...]
whale.c 49 static float N010[3] = {0.242536 ,0.000000 ,-0.970143};
326 glNormal3fv(N010);
334 glNormal3fv(N010);
390 glNormal3fv(N010);
398 glNormal3fv(N010);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
shark.c 49 static float N010[3] = {-0.624138 ,-0.741047 ,-0.247589};
291 glNormal3fv(N010);
307 glNormal3fv(N010);
313 glNormal3fv(N010);
321 glNormal3fv(N010);
335 glNormal3fv(N010);
    [all...]
whale.c 49 static float N010[3] = {0.242536 ,0.000000 ,-0.970143};
326 glNormal3fv(N010);
334 glNormal3fv(N010);
390 glNormal3fv(N010);
398 glNormal3fv(N010);
    [all...]
  /frameworks/compile/libbcc/tests/
test.py 227 "0 = 0\n010 = 8\n0x10 = 16\n'\\a' = 7\n'\\b' = 8\n'\\f' = 12\n'\\n' = 10\n'\\r' = 13\n'\\t' = 9\n'\\v' = 11\n'\\\\' = 92\n'\\'' = 39\n" +
  /external/llvm/lib/CodeGen/SelectionDAG/
DAGCombiner.cpp     [all...]

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