/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 117 static float P016[3] = {-55.62, 570.64, 2000.00}; 238 glVertex3fv(P016); 250 glVertex3fv(P016); 258 glVertex3fv(P016); 463 glVertex3fv(P016); 907 glVertex3fv(P016); 933 glVertex3fv(P016); 949 glVertex3fv(P016); [all...] |
dolphin.c | 155 static float P016[3] = {-156.48, -180.96, 2064.44}; 483 glVertex3fv(P016); 497 glVertex3fv(P016); 536 glVertex3fv(P016); 544 glVertex3fv(P016); [all...] |
whale.c | 196 static float P016[3] = {-156.48, 121.97, 924.54}; 521 glVertex3fv(P016); 535 glVertex3fv(P016); 574 glVertex3fv(P016); 582 glVertex3fv(P016); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 117 static float P016[3] = {-55.62, 570.64, 2000.00}; 238 glVertex3fv(P016); 250 glVertex3fv(P016); 258 glVertex3fv(P016); 463 glVertex3fv(P016); 907 glVertex3fv(P016); 933 glVertex3fv(P016); 949 glVertex3fv(P016); [all...] |
dolphin.c | 155 static float P016[3] = {-156.48, -180.96, 2064.44}; 483 glVertex3fv(P016); 497 glVertex3fv(P016); 536 glVertex3fv(P016); 544 glVertex3fv(P016); [all...] |
whale.c | 196 static float P016[3] = {-156.48, 121.97, 924.54}; 521 glVertex3fv(P016); 535 glVertex3fv(P016); 574 glVertex3fv(P016); 582 glVertex3fv(P016); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 117 static float P016[3] = {-55.62, 570.64, 2000.00}; 238 glVertex3fv(P016); 250 glVertex3fv(P016); 258 glVertex3fv(P016); 463 glVertex3fv(P016); 907 glVertex3fv(P016); 933 glVertex3fv(P016); 949 glVertex3fv(P016); [all...] |
dolphin.c | 155 static float P016[3] = {-156.48, -180.96, 2064.44}; 483 glVertex3fv(P016); 497 glVertex3fv(P016); 536 glVertex3fv(P016); 544 glVertex3fv(P016); [all...] |
whale.c | 196 static float P016[3] = {-156.48, 121.97, 924.54}; 521 glVertex3fv(P016); 535 glVertex3fv(P016); 574 glVertex3fv(P016); 582 glVertex3fv(P016); [all...] |