/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 143 static float P042[3] = {72.81, -176.34, 4000.00}; 568 glVertex3fv(P042); 576 glVertex3fv(P042); 679 glVertex3fv(P042); 687 glVertex3fv(P042); 1201 P042[0] = iP042[0] + seg2; 1245 P042[1] = iP042[1] + segup * 5.0; [all...] |
dolphin.c | 181 static float P042[3] = {-266.95, -748.41, 4447.78}; 851 glVertex3fv(P042); 859 glVertex3fv(P042); 865 glVertex3fv(P042); 908 glVertex3fv(P042); 936 glVertex3fv(P042); [all...] |
whale.c | 222 static float P042[3] = {-266.95, -578.17, 4424.57}; 873 glVertex3fv(P042); 881 glVertex3fv(P042); 887 glVertex3fv(P042); 930 glVertex3fv(P042); 958 glVertex3fv(P042); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 143 static float P042[3] = {72.81, -176.34, 4000.00}; 568 glVertex3fv(P042); 576 glVertex3fv(P042); 679 glVertex3fv(P042); 687 glVertex3fv(P042); 1201 P042[0] = iP042[0] + seg2; 1245 P042[1] = iP042[1] + segup * 5.0; [all...] |
dolphin.c | 181 static float P042[3] = {-266.95, -748.41, 4447.78}; 851 glVertex3fv(P042); 859 glVertex3fv(P042); 865 glVertex3fv(P042); 908 glVertex3fv(P042); 936 glVertex3fv(P042); [all...] |
whale.c | 222 static float P042[3] = {-266.95, -578.17, 4424.57}; 873 glVertex3fv(P042); 881 glVertex3fv(P042); 887 glVertex3fv(P042); 930 glVertex3fv(P042); 958 glVertex3fv(P042); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 143 static float P042[3] = {72.81, -176.34, 4000.00}; 568 glVertex3fv(P042); 576 glVertex3fv(P042); 679 glVertex3fv(P042); 687 glVertex3fv(P042); 1201 P042[0] = iP042[0] + seg2; 1245 P042[1] = iP042[1] + segup * 5.0; [all...] |
dolphin.c | 181 static float P042[3] = {-266.95, -748.41, 4447.78}; 851 glVertex3fv(P042); 859 glVertex3fv(P042); 865 glVertex3fv(P042); 908 glVertex3fv(P042); 936 glVertex3fv(P042); [all...] |
whale.c | 222 static float P042[3] = {-266.95, -578.17, 4424.57}; 873 glVertex3fv(P042); 881 glVertex3fv(P042); 887 glVertex3fv(P042); 930 glVertex3fv(P042); 958 glVertex3fv(P042); [all...] |