HomeSort by relevance Sort by last modified time
    Searched full:renderbufferstorage (Results 1 - 25 of 26) sorted by null

1 2

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.h 8 // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer,
26 // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage
29 class RenderbufferStorage
32 RenderbufferStorage();
34 virtual ~RenderbufferStorage() = 0;
61 DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage);
70 // It's only a wrapper for a RenderbufferStorage, but the internal object
75 Renderbuffer(GLuint id, RenderbufferStorage *storage);
92 void setStorage(RenderbufferStorage *newStorage);
93 RenderbufferStorage *getStorage() { return mStorage;
    [all...]
Renderbuffer.cpp 19 unsigned int RenderbufferStorage::mCurrentSerial = 1;
21 Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *storage) : RefCountObject(id)
82 void Renderbuffer::setStorage(RenderbufferStorage *newStorage)
90 RenderbufferStorage::RenderbufferStorage() : mSerial(issueSerial())
99 RenderbufferStorage::~RenderbufferStorage()
103 bool RenderbufferStorage::isColorbuffer() const
108 bool RenderbufferStorage::isDepthbuffer() const
113 bool RenderbufferStorage::isStencilbuffer() cons
    [all...]
Texture.h 73 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source) = 0;
224 void copyImage(GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
225 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
275 void copyImage(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
276 void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, RenderbufferStorage *source);
Context.h 46 class RenderbufferStorage;
356 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
Texture.cpp     [all...]
Context.cpp 1025 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer)
    [all...]
  /external/skia/src/gpu/gl/
SkGLContext.cpp 55 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
59 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
84 // ES2 requires sized internal formats for RenderbufferStorage
89 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
100 SK_GL(*this, RenderbufferStorage(GR_GL_RENDERBUFFER,
GrGLCaps.h 127 /// ES requires an extension to support RGBA8 in RenderBufferStorage
GrGpuGL.cpp     [all...]
  /external/skia/src/gpu/mesa/
GrGLCreateMesaInterface.cpp 157 GR_GL_GET_PROC(RenderbufferStorage);
173 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/skia/src/gpu/unix/
GrGLCreateNativeInterface_unix.cpp 160 GR_GL_GET_PROC(RenderbufferStorage);
176 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/skia/src/gpu/win/
GrGLCreateNativeInterface_win.cpp 165 GR_GL_GET_PROC(RenderbufferStorage);
181 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/webkit/Source/ThirdParty/ANGLE/
ChangeLog 477 (gl::RenderbufferStorage::RenderbufferStorage):
478 (gl::RenderbufferStorage::isFloatingPoint):
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/gpu/
DrawingBuffer.cpp 119 m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, Extensions3D::DEPTH24_STENCIL8, m_size.width(), m_size.height());
130 m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT16, m_size.width(), m_size.height());
140 m_context->renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::STENCIL_INDEX8, m_size.width(), m_size.height());
  /external/skia/src/gpu/mac/
GrGLCreateNativeInterface_mac.cpp 207 interface->fRenderbufferStorage = GET_PROC(RenderbufferStorage);
238 interface->fRenderbufferStorage = GET_PROC_SUFFIX(RenderbufferStorage, EXT);
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 222 glRenderbufferStorageType renderbufferStorage;
386 renderbufferStorage = GET_PROC_ADDRESS(glRenderbufferStorage);
499 renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT16, width, height);
502 renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height);
504 renderbufferStorage(GraphicsContext3D::RENDERBUFFER, GraphicsContext3D::DEPTH_COMPONENT, width, height);
    [all...]
  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 179 void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height);
GraphicsContext3DChromium.cpp 596 DELEGATE_TO_IMPL_4(renderbufferStorage, GC3Denum, GC3Denum, GC3Dsizei, GC3Dsizei)
    [all...]
  /external/webkit/Source/WebKit/chromium/public/
WebGraphicsContext3D.h 273 virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC3Dsizei height) = 0;
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.h 184 void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height);
WebGLRenderingContext.idl     [all...]
WebGLRenderingContext.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 710 void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 876 void GraphicsContext3D::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height)
    [all...]
  /external/webkit/Source/WebCore/
ChangeLog-2010-05-24     [all...]

Completed in 578 milliseconds

1 2