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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
LODGeomap.java 631 public FloatBuffer[] writeTangentArray(FloatBuffer normalBuffer, FloatBuffer tangentStore, FloatBuffer binormalStore, FloatBuffer textureBuffer, Vector3f scale) {
645 if (binormalStore != null) {
646 if (binormalStore.remaining() < getWidth() * getHeight() * 3) {
650 binormalStore = BufferUtils.createFloatBuffer(getWidth() * getHeight() * 3);
652 binormalStore.rewind();
673 BufferUtils.setInBuffer(binormal.normalizeLocal(), binormalStore, (r * getWidth() + c)); // save the binormal
715 BufferUtils.setInBuffer(binormal, binormalStore, (r * getWidth() + c)); // save the binormal
719 return new FloatBuffer[]{tangentStore, binormalStore};
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