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    Searched full:cached_light (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
gl_model.h 154 int cached_light[MAXLIGHTMAPS]; // values currently used in lightmap member in struct:msurface_s
gl_rsurf.c 173 surf->cached_light[maps] = scale; // 8.8 fraction
824 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
882 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
    [all...]
  /external/quake/quake/src/WinQuake/
gl_model.h 150 int cached_light[MAXLIGHTMAPS]; // values currently used in lightmap member in struct:msurface_s
gl_rsurf.cpp 174 surf->cached_light[maps] = scale; // 8.8 fraction
892 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
951 if (d_lightstylevalue[fa->styles[maps]] != fa->cached_light[maps])
    [all...]

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