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    Searched full:dmg_take (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/progs/
progdefs.h 127 float dmg_take; member in struct:__anon13053
combat.qc 150 targ.dmg_take = targ.dmg_take + take;
defs.qc 198 .float dmg_take;
  /external/quake/quake/src/WinQuake/
progdefs.q1 130 float dmg_take;
progdefs.q2 139 float dmg_take;
sv_main.cpp 589 if (ent->u.v.dmg_take || ent->u.v.dmg_save)
594 MSG_WriteByte (msg, (int) ent->u.v.dmg_take);
598 ent->u.v.dmg_take = 0;
  /external/quake/quake/src/QW/server/
progdefs.h 146 float dmg_take; member in struct:__anon13101
sv_send.c 487 if (ent->v.dmg_take || ent->v.dmg_save)
492 MSG_WriteByte (msg, ent->v.dmg_take);
496 ent->v.dmg_take = 0;

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