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Searched
full:facecount
(Results
1 - 6
of
6
) sorted by null
/external/skia/third_party/glu/libtess/
render.c
56
struct
FaceCount
{
63
static struct
FaceCount
MaximumFan( GLUhalfEdge *eOrig );
64
static struct
FaceCount
MaximumStrip( GLUhalfEdge *eOrig );
123
struct
FaceCount
max, newFace;
161
static struct
FaceCount
MaximumFan( GLUhalfEdge *eOrig )
167
struct
FaceCount
newFace = { 0, NULL, &RenderFan };
188
static struct
FaceCount
MaximumStrip( GLUhalfEdge *eOrig )
200
struct
FaceCount
newFace = { 0, NULL, &RenderStrip };
/frameworks/rs/driver/
rsdAllocation.cpp
114
uint32_t
faceCount
= 1;
116
faceCount
= 6;
120
for (uint32_t face = 0; face <
faceCount
; face ++) {
242
drv->
faceCount
= type->getDimFaces();
274
if(drv->
faceCount
) {
rsdAllocation.h
62
uint32_t
faceCount
;
/frameworks/support/renderscript/v8/rs_support/driver/
rsdAllocation.h
62
uint32_t
faceCount
;
rsdAllocation.cpp
77
drv->
faceCount
= type->getDimFaces();
109
if(drv->
faceCount
) {
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshLoader.java
517
int
faceCount
= Integer.parseInt(numfaces);
523
ib = BufferUtils.createIntBuffer(
faceCount
* 3);
527
sb = BufferUtils.createShortBuffer(
faceCount
* 3);
Completed in 323 milliseconds