/packages/wallpapers/HoloSpiral/res/raw/ |
vertex_geometry.glslv | 3 varying lowp float factor2; 8 factor2 = (UNI_farPlane - abs(gl_Position.z)) / UNI_farPlane; 9 gl_PointSize = factor2 * UNI_maxPointSize; 11 color.a = color.a * factor2; 12 factor2 = abs((factor2 * 2.0) - 1.0); 13 factor1 = (1.0 - factor2) * 0.2;
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fragment_geometry.glslf | 3 varying lowp float factor2; 8 gl_FragColor.a = color.a * (texColor.r * factor1 + texColor.g * factor2);
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
CombinerHeightMap.java | 64 private float factor2 = 0.5f;
field in class:CombinerHeightMap 97 if ((factor1 + factor2) != 1.0f) {
98 throw new Exception("factor1 and factor2 must add to 1.0");
115 * For example, if factor1 is 0.6 and factor2 is 0.4, then 60% of
122 * @param factor2 the factor for map2.
133 float factor2,
148 if ((factor1 + factor2) != 1.0f) {
149 throw new Exception("factor1 and factor2 must add to 1.0");
160 this.factor2 = factor2;
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/external/srec/srec/cfront/ |
himul32.h | 46 asm PINLINE int32 himul32(asr_int32_t factor1, asr_int32_T factor2) 49 reg factor2; local 51 mulhw r3, factor1, factor2 # place the high order 32 bits of the product in the return register r3 60 floor( (factor1 * factor2) / 2**32 ) 66 factor2 -- second signed 32 bit integer 76 PINLINE asr_int32_t himul32(asr_int32_t factor1, asr_int32_t factor2) 89 imul factor2 97 PINLINE asr_int32_t himul32(asr_int32_t factor1, asr_int32_t factor2) 110 __int64 y = factor2; 121 PINLINE asr_int32_t himul32(asr_int32_t factor1, asr_int32_t factor2) [all...] |
sp_fft.c | 50 /*extern "C" asr_int32_t himul32(asr_int32_t factor1, asr_int32_t factor2);*/ 97 himul32(factor1, factor2) = floor( (factor1 * factor2) / 2**32 ) 98 we need floor( (factor1 * factor2) / 2**31 )
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/external/opencv/cxcore/src/ |
cxdxt.cpp | 742 int p, q, factor2 = (factor - 1)/2; 745 CvComplex64f* b = buf + factor2; 757 for( p = 1, k = nx; p <= factor2; p++, k += nx ) 774 for( p = 1, k = nx; p <= factor2; p++, k += nx, d += dw ) 795 for( p = 1, k = nx; p <= factor2; p++, k += nx ) 800 for( q = 0; q < factor2; q++ ) [all...] |
/external/webrtc/src/modules/audio_processing/ns/ |
ns_core.c | 729 float energy1, energy2, gain, factor, factor1, factor2; local [all...] |
nsx_core.c | 286 // For Factor2 tables 289 // factor2 = 1.0; 291 // factor2 = 1.0 - 0.3 * (blim - gain); 293 // factor2 = 1.0 - 0.3 * (blim - inst->denoiseBound); [all...] |