/frameworks/base/docs/html/training/graphics/opengl/ |
projection.jd | 71 android.opengl.Matrix#frustumM Matrix.frustumM()} method:</p> 82 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixStack.java | 44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 89 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 87 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 151 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 131 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 240 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | 711 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); [all...] |
/frameworks/base/docs/html/guide/topics/graphics/ |
opengl.jd | 348 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
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/frameworks/base/opengl/java/android/opengl/ |
Matrix.java | 315 public static void frustumM(float[] m, int offset,
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