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    Searched full:gltextures (Results 1 - 5 of 5) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TilesManager.h 89 void discardTextures(bool allTextures, bool glTextures);
TilesManager.cpp 166 void TilesManager::discardTextures(bool allTextures, bool glTextures)
180 discardTexturesVector(sparedDrawCount, m_textures, glTextures);
181 discardTexturesVector(sparedDrawCount, m_tilesTextures, glTextures);
  /external/quake/quake/src/QW/client/
gl_draw.c 81 gltexture_t gltextures[MAX_GLTEXTURES]; variable
358 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
997 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
1000 return gltextures[i].texnum;
1397 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
1403 return gltextures[i].texnum;
1408 glt = &gltextures[numgltextures];
    [all...]
  /external/quake/quake/src/WinQuake/
gl_draw.cpp 92 gltexture_t gltextures[MAX_GLTEXTURES]; variable
694 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
1256 for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
1259 return gltextures[i].texnum;
    [all...]
  /external/webkit/Source/WebKit/android/nav/
WebView.cpp     [all...]

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