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  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterMeshConvexHullShape.java 9 * This emiter shape emits the particles from the given shape's interior constrained by its convex hull
32 * This method fills the point with coordinates of randomly selected point inside a convex hull
35 * the variable to store with coordinates of randomly selected selected point inside a convex hull
47 * This method fills the point with coordinates of randomly selected point inside a convex hull
51 * the variable to store with coordinates of randomly selected selected point inside a convex hull
  /external/quake/quake/src/QW/client/
pmovetst.c 93 int PM_HullPointContents (hull_t *hull, int num, vec3_t p)
101 if (num < hull->firstclipnode || num > hull->lastclipnode)
104 node = hull->clipnodes + num;
105 plane = hull->planes + node->planenum;
131 hull_t *hull; local
134 hull = &pmove.physents[0].model->hulls[0];
136 num = hull->firstclipnode;
140 if (num < hull->firstclipnode || num > hull->lastclipnode)
321 hull_t *hull; local
355 hull_t *hull; local
    [all...]
pmove.h 97 int PM_HullPointContents (hull_t *hull, int num, vec3_t p);
gl_model.c 960 hull_t *hull; local
971 hull = &loadmodel->hulls[1];
972 hull->clipnodes = out;
973 hull->firstclipnode = 0;
974 hull->lastclipnode = count-1;
975 hull->planes = loadmodel->planes;
976 hull->clip_mins[0] = -16;
977 hull->clip_mins[1] = -16;
978 hull->clip_mins[2] = -24;
979 hull->clip_maxs[0] = 16
1015 hull_t *hull; local
    [all...]
model.c 930 hull_t *hull; local
941 hull = &loadmodel->hulls[1];
942 hull->clipnodes = out;
943 hull->firstclipnode = 0;
944 hull->lastclipnode = count-1;
945 hull->planes = loadmodel->planes;
946 hull->clip_mins[0] = -16;
947 hull->clip_mins[1] = -16;
948 hull->clip_mins[2] = -24;
949 hull->clip_maxs[0] = 16
985 hull_t *hull; local
    [all...]
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_util_DebugShapeFactory.cpp 101 // Check there is a hull shape to render
103 // create a hull approximation
104 btShapeHull* hull = new btShapeHull(convexShape); local
106 hull->buildHull(margin);
107 convexShape->setUserPointer(hull);
110 btShapeHull* hull = (btShapeHull*) convexShape->getUserPointer(); local
112 int numberOfTriangles = hull->numTriangles();
117 const unsigned int* hullIndices = hull->getIndexPointer();
118 const btVector3* hullVertices = hull->getVertexPointer();
123 // Grab the data for this triangle from the hull
    [all...]
  /external/quake/quake/src/QW/server/
worlda.s 19 // hull-point test
22 #define hull 4+8 // because only partially pushed define
39 movl hull(%esp),%ebx
53 // %edi: hull->clipnodes
54 // %ebp: hull->planes
61 // node = hull->clipnodes + num;
62 // plane = hull->planes + node->planenum;
world.c 45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
50 HULL BOXES
123 Returns a hull that can be used for testing or clipping an object of mins/maxs
126 testing object's origin to get a point to use with the returned hull.
134 hull_t *hull; local
136 // decide which clipping hull to use, based on the size
149 hull = &model->hulls[0];
151 hull = &model->hulls[1];
153 hull = &model->hulls[2];
156 VectorSubtract (hull->clip_mins, mins, offset)
679 hull_t *hull; local
875 hull_t *hull; local
    [all...]
model.c 867 hull_t *hull; local
878 hull = &loadmodel->hulls[1];
879 hull->clipnodes = out;
880 hull->firstclipnode = 0;
881 hull->lastclipnode = count-1;
882 hull->planes = loadmodel->planes;
883 hull->clip_mins[0] = -16;
884 hull->clip_mins[1] = -16;
885 hull->clip_mins[2] = -24;
886 hull->clip_maxs[0] = 16
922 hull_t *hull; local
    [all...]
  /external/opencv/cv/src/
cvconvhull.cpp 231 union { CvContour* c; CvSeq* s; } hull; local
238 hull.s = 0;
298 "The hull matrix should be continuous and have a single row or a single column" );
301 CV_ERROR( CV_StsBadSize, "The hull matrix size might be not enough to fit the hull" );
306 "The hull matrix must have the same type as input or 32sC1 (integers)" );
397 /* gather upper part of convex hull to output */
452 the bottom part of the convex hull is the mirrored top part
496 hull.s = hullseq;
497 hull.c->rect = cvBoundingRect( ptseq
536 CvSeq *ptseq = (CvSeq*)array, *hull = (CvSeq*)hullarray; local
    [all...]
cvrotcalipers.cpp 65 // points - convex hull vertices ( any orientation )
148 /* find convex hull orientation */
402 "Convex hull must have valid pointer to point sequence stored in v_prev" );
  /external/quake/quake/src/WinQuake/
world.cpp 45 int SV_HullPointContents (hull_t *hull, int num, vec3_t p);
50 HULL BOXES
123 Returns a hull that can be used for testing or clipping an object of mins/maxs
126 testing object's origin to get a point to use with the returned hull.
134 hull_t *hull; local
136 // decide which clipping hull to use, based on the size
149 hull = &model->hulls[0];
151 hull = &model->hulls[1];
153 hull = &model->hulls[2];
156 VectorSubtract (hull->clip_mins, mins, offset)
727 hull_t *hull; local
    [all...]
worlda.s 39 // hull-point test
42 #define hull 4+8 // because only partially pushed define
59 movl hull(%esp),%ebx
73 // %edi: hull->clipnodes
74 // %ebp: hull->planes
81 // node = hull->clipnodes + num;
82 // plane = hull->planes + node->planenum;
gl_model.cpp 951 hull_t *hull; local
962 hull = &loadmodel->hulls[1];
963 hull->clipnodes = out;
964 hull->firstclipnode = 0;
965 hull->lastclipnode = count-1;
966 hull->planes = loadmodel->planes;
967 hull->clip_mins[0] = -16;
968 hull->clip_mins[1] = -16;
969 hull->clip_mins[2] = -24;
970 hull->clip_maxs[0] = 16
1006 hull_t *hull; local
    [all...]
model.cpp 948 hull_t *hull; local
959 hull = &loadmodel->hulls[1];
960 hull->clipnodes = out;
961 hull->firstclipnode = 0;
962 hull->lastclipnode = count-1;
963 hull->planes = loadmodel->planes;
964 hull->clip_mins[0] = -16;
965 hull->clip_mins[1] = -16;
966 hull->clip_mins[2] = -24;
967 hull->clip_maxs[0] = 16
1003 hull_t *hull; local
    [all...]
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DebugShapeFactory.java 159 // Check there is a hull shape to render
161 // create a hull approximation
162 ShapeHull hull = new ShapeHull(convexShape); local
164 hull.buildHull(margin);
165 convexShape.setUserPointer(hull);
168 // Assert state - should have a pointer to a hull (shape) that'll be drawn
170 ShapeHull hull = (ShapeHull) convexShape.getUserPointer(); local
173 assert hull.numTriangles() > 0 : "Expecting the Hull shape to have triangles";
174 int numberOfTriangles = hull.numTriangles()
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  /packages/wallpapers/MusicVisualization/res/values-hu/
cube.xml 23 <string name="wallpaper_vis2" msgid="4565736588102466989">"Hullám"</string>
  /packages/wallpapers/Basic/res/values-hu/
strings.xml 28 <string name="wallpaper_grass_desc" msgid="7808225799564607409">"F?szálak hullámzanak finoman, nappali vagy éjszakai égbolt el?tt."</string>
  /packages/wallpapers/Basic/res/values-nb/
strings.xml 49 <string name="palette_black_c" msgid="1521258571661038231">"Svart hull (dynamisk)"</string>
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
RagdollUtils.java 98 * Create a hull collision shape from linked vertices to this bone.
150 * Create a hull collision shape from linked vertices to this bone.
  /external/opencv/cv/include/
cvcompat.h 381 /* Calculates exact convex hull of 2d point set */
384 int orientation, int* hull, int* hullsize )
387 CvMat hull1 = cvMat( 1, num_points, CV_32SC1, hull );
393 /* Calculates exact convex hull of 2d point set stored in a sequence */
397 /* Calculates approximate convex hull of 2d point set */
399 orientation, hull, hullsize ) \
400 cvConvexHull( points, num_points, bound_rect, orientation, hull, hullsize )
402 /* Calculates approximate convex hull of 2d point set stored in a sequence */
    [all...]
cvtypes.h 129 CvPoint* depth_point; /* the farthest from the convex hull point within the defect */
130 float depth; /* distance between the farthest point and the convex hull */
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/
CollisionShapeFactory.java 180 * This method creates a hull shape for the given Spatial.<br>
236 * This method creates a hull collision shape for the given mesh.<br>
  /external/opencv/cvaux/src/
cvbgfg_common.cpp 100 else //Convex Hull of the segmentation
  /frameworks/base/libs/hwui/
PathRenderer.cpp 105 // zig zag between all previous points on the inside of the hull to create a
106 // triangle strip that fills the hull
246 // zig zag between all previous points on the inside of the hull to create a
247 // triangle strip that fills the hull, repeating the first inner point to

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