/frameworks/rs/driver/ |
rsdIntrinsicBlur.cpp | 31 int iradius; member in struct:ConvolveParams 59 cp->iradius = (float)ceil(cp->radius) + 0.5f; 60 for (r = -cp->iradius; r <= cp->iradius; r ++) { 62 cp->fp[r + cp->iradius] = coeff1 * powf(e, floatR * floatR * coeff2); 63 normalizeFactor += cp->fp[r + cp->iradius]; 68 for (r = -cp->iradius; r <= cp->iradius; r ++) { 69 cp->fp[r + cp->iradius] *= normalizeFactor; 70 cp->ip[r + cp->iradius] = (short)(cp->ip[r + cp->iradius] * 32768) [all...] |
rsdIntrinsics_Convolve.S | 280 const float* gPtr, int iradius, int x1, int x2) 334 const float* gPtr, int iradius, int x1, int x2) [all...] |
/frameworks/support/renderscript/v8/rs_support/driver/ |
rsdIntrinsicBlur.cpp | 31 int iradius; member in struct:ConvolveParams 59 cp->iradius = (float)ceil(cp->radius) + 0.5f; 60 for (r = -cp->iradius; r <= cp->iradius; r ++) { 62 cp->fp[r + cp->iradius] = coeff1 * powf(e, floatR * floatR * coeff2); 63 normalizeFactor += cp->fp[r + cp->iradius]; 68 for (r = -cp->iradius; r <= cp->iradius; r ++) { 69 cp->fp[r + cp->iradius] *= normalizeFactor; 70 cp->ip[r + cp->iradius] = (short)(cp->ip[r + cp->iradius] * 32768) [all...] |
rsdIntrinsics_Convolve.S | 280 const float* gPtr, int iradius, int x1, int x2) 334 const float* gPtr, int iradius, int x1, int x2) [all...] |
/external/chromium/chrome/browser/resources/ |
mobile_setup.js | 226 var iRadius = oRadius * 0.618; // Inner radius 228 var iCircumference = Math.PI * 2 * iRadius; // Inner circumference 242 ctx.arc(canvas.width/2, canvas.height/2, iRadius,
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