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  /development/samples/RenderScript/Levels/src/com/android/rs/levels/
LevelsDalvikActivity.java 56 int mInPixels[];
157 mInPixels = new int[mBitmapIn.getHeight() * mBitmapIn.getWidth()];
159 mBitmapIn.getPixels(mInPixels, 0, mBitmapIn.getWidth(), 0, 0,
183 for (int i=0; i < mInPixels.length; i++) {
184 float r = (float)(mInPixels[i] & 0xff);
185 float g = (float)((mInPixels[i] >> 8) & 0xff);
186 float b = (float)((mInPixels[i] >> 16) & 0xff);
224 + (mInPixels[i] & 0xff000000);
  /packages/apps/Calendar/src/com/android/calendar/
Utils.java 705 * <li>All segments drawn will maintain at least minPixels height, except
718 ArrayList<Event> events, int top, int bottom, int minPixels, int[] dayXs,
735 || bottom - top < 8 || minPixels < 0) {
738 + Arrays.toString(dayXs) + " bot-top:" + (bottom - top) + " minPixels:"
739 + minPixels);
754 int minMinutes = minPixels * 4 * WORK_DAY_MINUTES / (3 * (bottom - top));
779 // minPixels from midnight
788 // minPixels after midnight
793 // least minPixels apart. This only needs to be done for times
798 // If it's less than minPixels in an area before the wor
    [all...]
  /frameworks/base/core/java/android/widget/
TextView.java     [all...]

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