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Searched
full:missile
(Results
1 - 24
of
24
) sorted by null
/development/samples/USB/MissileLauncher/
README.txt
1
MissileLauncher is a simple program that controls Dream Cheeky USB
missile
launchers.
4
Pressing the "Fire" button will fire one
missile
.
_index.html
1
<p>MissileLauncher is a simple program that controls Dream Cheeky USB
missile
launchers.
3
Tilt the tablet to change the direction of the launcher. Pressing the <strong>Fire</strong> button will fire one
missile
.</p>
AndroidManifest.xml
9
android:label="
Missile
Launcher"
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestHoveringTank.java
168
Spatial
missile
= assetManager.loadModel("Models/SpaceCraft/Rocket.mesh.xml");
local
169
missile
.scale(0.5f);
170
missile
.rotate(0, FastMath.PI, 0);
171
missile
.updateGeometricState();
173
BoundingBox box = (BoundingBox)
missile
.getWorldBound();
178
missile
.setName("
Missile
");
179
missile
.rotate(rot);
180
missile
.setLocalTranslation(pos.addLocal(0, extent.y * 4.5f, 0));
181
missile
.setLocalRotation(hoverControl.getPhysicsRotation())
[
all
...]
/external/quake/quake/src/QW/progs/
weapons.qc
97
local entity
missile
;
100
missile
= spawn ();
101
missile
.owner = self;
102
missile
.movetype = MOVETYPE_BOUNCE;
103
missile
.solid = SOLID_NOT;
107
missile
.velocity = vel;
108
missile
.velocity_z =
missile
.velocity_z + 250 + 50*random();
110
missile
.avelocity = '3000 1000 2000';
112
// set
missile
duration
[
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...]
models.qc
563
$modelname
missile
564
$cd /raid/quake/id1/models/
missile
569
$frame
missile
files.dat
194
1 progs/
missile
.mdl
world.qc
290
precache_model ("progs/
missile
.mdl");
defs.qc
20
// run created a new
missile
that should
202
.entity owner; // who launched a
missile
/packages/apps/Launcher2/res/values-fr/
strings.xml
88
<string name="dream_name" msgid="2847171357608437154">"Lance-
missile
"</string>
/sdk/files/typos/
typos-it.txt
531
misile->
missile
535
missle->
missile
typos-en.txt
[
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/frameworks/base/docs/html/about/versions/
android-3.1.jd
137
href="{@docRoot}resources/samples/USB/MissileLauncher/index.html">
Missile
[
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...]
/external/quake/quake/src/QW/server/
sv_user.c
1255
continue; // player's own
missile
[
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...]
/development/samples/SearchableDictionary/res/raw/
definitions.txt
[
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...]
/external/guava/guava/src/com/google/common/net/
TldPatterns.java
[
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...]
/external/chromium/net/base/
effective_tld_names.dat
2330
missile
.museum
[
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...]
effective_tld_names.gperf
2209
missile
.museum, 0
[
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...]
effective_tld_names.cc
[
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...]
/packages/inputmethods/LatinIME/dictionaries/
en_gb_wordlist.xml.gz
en_us_wordlist.xml.gz
en_wordlist.xml.gz
it_wordlist.xml.gz
/prebuilts/misc/common/tradefed/
tradefed-prebuilt.jar
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