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  /development/samples/USB/MissileLauncher/
README.txt 1 MissileLauncher is a simple program that controls Dream Cheeky USB missile launchers.
4 Pressing the "Fire" button will fire one missile.
_index.html 1 <p>MissileLauncher is a simple program that controls Dream Cheeky USB missile launchers.
3 Tilt the tablet to change the direction of the launcher. Pressing the <strong>Fire</strong> button will fire one missile.</p>
AndroidManifest.xml 9 android:label="Missile Launcher"
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestHoveringTank.java 168 Spatial missile = assetManager.loadModel("Models/SpaceCraft/Rocket.mesh.xml"); local
169 missile.scale(0.5f);
170 missile.rotate(0, FastMath.PI, 0);
171 missile.updateGeometricState();
173 BoundingBox box = (BoundingBox) missile.getWorldBound();
178 missile.setName("Missile");
179 missile.rotate(rot);
180 missile.setLocalTranslation(pos.addLocal(0, extent.y * 4.5f, 0));
181 missile.setLocalRotation(hoverControl.getPhysicsRotation())
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  /external/quake/quake/src/QW/progs/
weapons.qc 97 local entity missile;
100 missile = spawn ();
101 missile.owner = self;
102 missile.movetype = MOVETYPE_BOUNCE;
103 missile.solid = SOLID_NOT;
107 missile.velocity = vel;
108 missile.velocity_z = missile.velocity_z + 250 + 50*random();
110 missile.avelocity = '3000 1000 2000';
112 // set missile duration
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models.qc 563 $modelname missile
564 $cd /raid/quake/id1/models/missile
569 $frame missile
files.dat 194 1 progs/missile.mdl
world.qc 290 precache_model ("progs/missile.mdl");
defs.qc 20 // run created a new missile that should
202 .entity owner; // who launched a missile
  /packages/apps/Launcher2/res/values-fr/
strings.xml 88 <string name="dream_name" msgid="2847171357608437154">"Lance-missile"</string>
  /sdk/files/typos/
typos-it.txt 531 misile->missile
535 missle->missile
typos-en.txt     [all...]
  /frameworks/base/docs/html/about/versions/
android-3.1.jd 137 href="{@docRoot}resources/samples/USB/MissileLauncher/index.html">Missile
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  /external/quake/quake/src/QW/server/
sv_user.c 1255 continue; // player's own missile
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  /development/samples/SearchableDictionary/res/raw/
definitions.txt     [all...]
  /external/guava/guava/src/com/google/common/net/
TldPatterns.java     [all...]
  /external/chromium/net/base/
effective_tld_names.dat 2330 missile.museum
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effective_tld_names.gperf 2209 missile.museum, 0
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effective_tld_names.cc     [all...]
  /packages/inputmethods/LatinIME/dictionaries/
en_gb_wordlist.xml.gz 
en_us_wordlist.xml.gz 
en_wordlist.xml.gz 
it_wordlist.xml.gz 
  /prebuilts/misc/common/tradefed/
tradefed-prebuilt.jar 

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