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  /external/skia/src/gpu/
GrTextContext.cpp 110 We need to call preConcatMatrix with our viewmatrix's inverse, for each
124 fPaint.textureSampler(t)->preConcatMatrix(invVM);
132 fPaint.maskSampler(m)->preConcatMatrix(invVM);
GrDrawState.h 221 fSamplerStates[i].preConcatMatrix(matrix);
GrContext.cpp     [all...]
  /external/skia/include/gpu/
GrPaint.h 96 fTextureSamplers[i].preConcatMatrix(matrix);
99 fMaskSamplers[i].preConcatMatrix(matrix);
GrSamplerState.h 171 void preConcatMatrix(const GrMatrix& matrix) { fMatrix.preConcat(matrix); }

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