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  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h 38 void setClientActiveTexture(GLenum tex);
GLEScmContext.cpp 55 void GLEScmContext::setClientActiveTexture(GLenum tex) {
130 setClientActiveTexture(tex);
139 setClientActiveTexture(activeTexture);
GLEScmImp.cpp 387 ctx->setClientActiveTexture(texture);
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  /sdk/emulator/opengl/tests/ut_renderer/
RendererContext.h 57 void setClientActiveTexture(GLenum texture) { m_clientActiveTexture = texture - GL_TEXTURE0; }
RenderingThread.cpp 125 m_tls->m_currentContext->setClientActiveTexture(texture);

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