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Searched
full:shadows
(Results
1 - 25
of
204
) sorted by null
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/external/clang/test/Sema/
warn-shadow.c
7
int i; // expected-warning {{declaration
shadows
a variable in the global scope}} \
11
int i; // expected-warning {{declaration
shadows
a local variable}} \
15
int i; // expected-warning {{declaration
shadows
a local variable}}
23
void (^test1)(int) = ^(int i) { // expected-warning {{declaration
shadows
a variable in the global scope}} \
26
int i; // expected-warning {{declaration
shadows
a local variable}} \
29
(^(int i) { return i; })(i); //expected-warning {{declaration
shadows
a local variable}}
44
void test4(int i) { // expected-warning {{declaration
shadows
a variable in the global scope}}
60
int bob; // expected-warning {{declaration
shadows
a variable in the global scope}}
/external/clang/test/SemaCXX/
warn-shadow.cpp
25
int i; // expected-warning {{declaration
shadows
a variable in namespace '<anonymous>'}}
26
int j; // expected-warning {{declaration
shadows
a variable in namespace 'one::two'}}
35
char *field; // expected-warning {{declaration
shadows
a field of 'A'}}
36
char *data; // expected-warning {{declaration
shadows
a static data member of 'A'}}
82
int bob; // expected-warning {{declaration
shadows
a variable in the global namespace}}
/external/clang/test/Parser/
types.c
7
// Variable
shadows
type, PR3872
cxx-template-decl.cpp
64
typename T> // expected-error{{declaration of 'T'
shadows
template parameter}}
68
void shadow2(int T); // expected-error{{declaration of 'T'
shadows
template parameter}}
71
class T { // expected-error{{declaration of 'T'
shadows
template parameter}}
75
void shadow3(int Size); // expected-error{{declaration of 'Size'
shadows
template parameter}}
80
int T; // expected-error{{
shadows
}}
85
int T(int, float); // expected-error{{
shadows
}}
/packages/apps/Gallery2/jni/
Android.mk
34
filters/
shadows
.c \
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowRenderer.java
71
* <code>FilterMode</code> specifies how
shadows
are filtered
76
*
Shadows
are not filtered. Nearest sample is used, causing in blocky
77
*
shadows
.
91
* 4x4 percentage-closer filtering is used.
Shadows
will be smoother
96
* 8x8 percentage-closer filtering is used.
Shadows
will be smoother
163
* @param postShadowMat the material used for post
shadows
if you need to override it *
324
* Sets the light direction to use to compute
shadows
471
* a low value give a more linear repartition resulting in a constant quality in the shadow over the extends, but near
shadows
could look very jagged
472
* a high value give a more logarithmic repartition resulting in a high quality for near
shadows
, but the quality quickly decrease over the extend.
481
* How far the
shadows
are rendered in the vie
[
all
...]
BasicShadowRenderer.java
52
* it's useful to render
shadows
in a small scene, but edges might look a bit jagged.
112
* sets the light direction to use to computs
shadows
/external/skia/gm/
Android.mk
47
shadows
.cpp \
shadows.cpp
39
return SkString("
shadows
");
/frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_dialog.jd
15
<li><a href="#style1">Light, effects, and
shadows
</a></li>
127
<h3 id="style1">Light, effects, and
shadows
</h3>
136
effects, and
shadows
for dialog icons."/>
140
<p><strong>Figure 2. </strong>Light, effects, and
shadows
for dialog
icon_design_list.jd
15
<li><a href="#style1">Light, effects, and
shadows
</a></li>
126
<h3 id="style1">Light, effects, and
shadows
</h3>
136
of light, effects, and
shadows
for list view icons."/>
140
<p><strong>Figure 2. </strong>Light, effects, and
shadows
for list view
icon_design_launcher_archive.jd
156
asset</em> to create a consistent visual weight and to allow for
shadows
. If
166
include
shadows
and allow for special icon treatments.</li>
439
<h3 id="style1">Light, effects, and
shadows
</h3>
441
<p>Launcher icons are simplified 3D icons using light and
shadows
for
449
light, effects, and
shadows
for launcher icons."/>
453
<p><strong>Figure 9. </strong>Light, effects, and
shadows
for launcher icons.</p>
497
<td class="image-caption-c">Black<br>r 0 | g 0 | b 0<br>Used as base color in
shadows
.</td>
516
<li>Create the
shadows
with the correct angle and blur effect.</li>
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilterShadows.java
24
mName = "
Shadows
";
/external/proguard/src/proguard/gui/splash/
ShadowedSprite.java
47
* @param blur the variable blur of the shadow (0 for sharp
shadows
, 1 or
48
* more for increasingly blurry
shadows
).
/external/chromium/chrome/browser/ui/views/bubble/
border_widget_win.h
17
// the Windows CS_DROPSHADOW
shadows
. The info bubble window itself cannot be a
/external/chromium/chrome/browser/ui/views/infobars/
extension_infobar.h
55
// TODO(pkasting): This
shadows
InfoBarView::delegate_. Get rid of this once
/external/skia/gyp/
gmslides.gypi
39
'../gm/
shadows
.cpp',
/external/webkit/Source/WebCore/platform/graphics/mac/
FontMac.mm
227
// Paint simple
shadows
ourselves instead of relying on CG
shadows
, to avoid losing subpixel antialiasing.
233
// If
shadows
are ignoring transforms, then we haven't applied the Y coordinate flip yet, so down is negative.
/external/skia/include/core/
SkDrawLooper.h
24
like
shadows
or frame/fills, that require more than one pass.
/external/v8/test/mjsunit/
arguments-load-across-eval.js
65
// Test loading across an eval call that
shadows
variables.
/external/v8/test/mjsunit/compiler/
variables.js
70
// (even if it
shadows
the arguments object) forces all parameters to be
/external/webkit/Source/WebCore/platform/graphics/android/context/
PlatformGraphicsContext.cpp
161
// HTMLCanvasElement have
shadows
ignore transforms set. This
162
// allows us to distinguish between CSS and Canvas
shadows
which
394
// HTMLCanvasElement have
shadows
ignore transforms set. This
395
// allows us to distinguish between CSS and Canvas
shadows
which
/external/webkit/Source/WebCore/rendering/style/
ShadowData.h
37
// This struct holds information about
shadows
for the text-shadow and box-shadow properties.
/external/chromium/net/url_request/
url_request_http_job.h
38
//
Shadows
URLRequestJob's version of this method so we can grab cookies.
41
//
Shadows
URLRequestJob's method so we can record histograms.
/external/clang/test/CXX/dcl.dcl/dcl.spec/dcl.typedef/
p2-0x.cpp
80
using T = int; // expected-error {{declaration of 'T'
shadows
template parameter}}
100
using T = int; // expected-error {{declaration of 'T'
shadows
template parameter}}
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