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Searched
full:side2
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/
ContextShadow.cpp
144
int
side2
= (step == 1) ? dmin : dmax;
local
145
int pixelCount = side1 + 1 +
side2
;
147
int ofs = 1 +
side2
;
156
int limit = (dim <
side2
+ 1) ? dim :
side2
+ 1;
159
if (limit <=
side2
)
160
sum += (
side2
- limit + 1) * alpha2;
ShadowBlur.cpp
261
int
side2
= lobes[step][rightLobe];
local
262
int pixelCount = side1 + 1 +
side2
;
264
int ofs = 1 +
side2
;
274
int limit = (dim <
side2
+ 1) ? dim :
side2
+ 1;
279
if (limit <=
side2
)
280
sum += (
side2
- limit + 1) * alpha2;
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all
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