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  /external/chromium/base/threading/
worker_pool_unittest.cc 35 bool signaled; local
40 signaled = test_event.Wait();
41 EXPECT_TRUE(signaled);
42 signaled = long_test_event.Wait();
43 EXPECT_TRUE(signaled);
  /external/chromium/net/base/
winsock_util.h 13 // Assert that the (manual-reset) event object is not signaled.
16 // If the (manual-reset) event object is signaled, resets it and returns true.
21 // the event object is already signaled at this point, so we call this method
winsock_util.cc 44 return false; // The event object is not signaled.
  /external/chromium/base/synchronization/
waitable_event.h 47 // If manual_reset is true, then to set the event state to non-signaled, a
49 // system automatically resets the event state to non-signaled after a single
65 // Put the event in the un-signaled state.
68 // Put the event in the signaled state. Causing any thread blocked on Wait
72 // Returns true if the event is in the signaled state, else false. If this
76 // Wait indefinitely for the event to be signaled. Returns true if the event
77 // was signaled, else false is returned to indicate that waiting failed.
80 // Wait up until max_time has passed for the event to be signaled. Returns
81 // true if the event was signaled. If this method returns false, then it
93 // returns: the index of a WaitableEvent which has been signaled
    [all...]
waitable_event_watcher_unittest.cc 36 // A manual-reset event that is not yet signaled.
56 // A manual-reset event that is not yet signaled.
70 // A manual-reset event that is not yet signaled.
waitable_event_win.cc 15 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
16 : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
  /external/chromium/base/win/
object_watcher.h 18 // become signaled. It is an abstraction around RegisterWaitForSingleObject
41 // signaled. ObjectWatcher makes this task easy. When MyClass goes out of
50 // Called from the MessageLoop when a signaled object is detected. To
58 // When the object is signaled, the given delegate is notified on the thread
object_watcher_unittest.cc 40 // A manual-reset event that is not yet signaled.
61 // A manual-reset event that is not yet signaled.
82 // A manual-reset event that is not yet signaled.
107 HANDLE event = CreateEvent(NULL, TRUE, FALSE, NULL); // not signaled
  /external/wpa_supplicant_6/wpa_supplicant/src/utils/
eloop_none.c 40 int signaled; member in struct:eloop_signal
53 int signaled; member in struct:eloop_data
226 eloop.signaled++;
229 eloop.signals[i].signaled++;
241 if (eloop.signaled == 0)
243 eloop.signaled = 0;
250 if (eloop.signals[i].signaled) {
251 eloop.signals[i].signaled = 0;
277 tmp[eloop.signal_count].signaled = 0;
eloop_win.c 49 int signaled; member in struct:eloop_signal
66 int signaled; member in struct:eloop_data
348 eloop.signaled++;
351 eloop.signals[i].signaled++;
363 if (eloop.signaled == 0)
365 eloop.signaled = 0;
372 if (eloop.signals[i].signaled) {
373 eloop.signals[i].signaled = 0;
380 if (eloop.term_signal.signaled) {
381 eloop.term_signal.signaled = 0
    [all...]
eloop.c 40 int signaled; member in struct:eloop_signal
62 int signaled; member in struct:eloop_data
364 eloop.signaled++;
367 eloop.signals[i].signaled++;
378 if (eloop.signaled == 0)
380 eloop.signaled = 0;
390 if (eloop.signals[i].signaled) {
391 eloop.signals[i].signaled = 0;
415 tmp[eloop.signal_count].signaled = 0;
  /external/wpa_supplicant_8/src/utils/
eloop_none.c 34 int signaled; member in struct:eloop_signal
45 int signaled; member in struct:eloop_data
217 eloop.signaled++;
220 eloop.signals[i].signaled++;
232 if (eloop.signaled == 0)
234 eloop.signaled = 0;
241 if (eloop.signals[i].signaled) {
242 eloop.signals[i].signaled = 0;
268 tmp[eloop.signal_count].signaled = 0;
eloop_win.c 43 int signaled; member in struct:eloop_signal
58 int signaled; member in struct:eloop_data
351 eloop.signaled++;
354 eloop.signals[i].signaled++;
366 if (eloop.signaled == 0)
368 eloop.signaled = 0;
375 if (eloop.signals[i].signaled) {
376 eloop.signals[i].signaled = 0;
382 if (eloop.term_signal.signaled) {
383 eloop.term_signal.signaled = 0
    [all...]
  /external/kernel-headers/original/linux/
sync.h 34 * 1 if pt has signaled
35 * 0 if pt has not signaled
118 * @status: 1: signaled, 0:active, <0: error
147 * @status: 1: signaled, 0:active, <0: error
223 * has signaled or has an error condition.
305 * Returns 1 if @fence has already signaled.
322 * @waiter was never registered or if @fence has already signaled @waiter.
332 * Wait for @fence to be signaled or have an error. Waits indefinitely
356 * @status: status of the sync_pt 0:active 1:signaled <0:error
376 * @status: status of fence. 1: signaled 0:active <0:erro
    [all...]
  /external/webkit/Source/WebKit2/Platform/CoreIPC/win/
BinarySemaphoreWin.cpp 50 // Consider the wait to have timed out, even if the event has already been signaled, to
58 // The event was signaled.
  /external/chromium/chrome/browser/notifications/
notification_object_proxy.h 19 // which corresponds to a notification toast on the desktop. It can be signaled
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_mutex.h 155 * The mutex is re-locked once the condition variable is signaled.
156 * @return 0 when it is signaled, or -1 on error.
161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
162 * signaled in the allotted time, and -1 on error.
  /external/valgrind/main/drd/tests/
pth_cond_race.stderr.exp 3 Probably a race condition: condition variable 0x........ has been signaled but the associated mutex 0x........ is not locked by the signalling thread.
  /external/valgrind/main/gdbserver_tests/
mcsignopass.stdinB.gdb 19 # SIGSEGV can't be ignored, so it is re-signaled. We continue many times
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_mutex.h 155 * The mutex is re-locked once the condition variable is signaled.
156 * @return 0 when it is signaled, or -1 on error.
161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
162 * signaled in the allotted time, and -1 on error.
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_mutex.h 155 * The mutex is re-locked once the condition variable is signaled.
156 * @return 0 when it is signaled, or -1 on error.
161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
162 * signaled in the allotted time, and -1 on error.
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_mutex.h 155 * The mutex is re-locked once the condition variable is signaled.
156 * @return 0 when it is signaled, or -1 on error.
161 * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
162 * signaled in the allotted time, and -1 on error.
  /frameworks/native/opengl/specs/
EGL_ANDROID_native_fence_sync.txt 49 indicates whether the fence has ever been signaled. Once signaled the
127 new native fence object is signaled when the EGL native fence sync object
128 is signaled.
131 the sync is signaled by the associated client API context, causing any
134 fence object is also signaled when the condition is satisfied. The
138 object will not be signaled until all effects from these commands on the
  /external/chromium/base/
timer_unittest.cc 163 bool signaled() const { return signaled_; } function in class:__anon3205::DelayTimerTarget
187 ASSERT_FALSE(target.signaled());
203 ASSERT_TRUE(target.signaled());
214 ASSERT_FALSE(target_->signaled());
245 ASSERT_TRUE(target.signaled());
  /external/qemu/distrib/sdl-1.2.15/src/thread/win32/
win_ce_semaphore.c 57 2. The event is in a signaled state if and only if the current semaphore
83 /* Create the event. It is initially signaled if and only if the
152 /* Wait for the event to be signaled, indicating a semaphore state change.
153 The event is autoreset and signaled with a SetEvent (not PulseEvent)
177 zero, in which case the event should be signaled again

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