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  /external/skia/gm/
nocolorbleed.cpp 44 // We draw a magnified subrect of the sprite
46 // the subrect is a pure white area
  /external/skia/include/gpu/gl/
GrGLConfig_chrome.h 20 // ANGLE can go faster if the entire fbo is read rather than a subrect
  /external/skia/src/core/
SkDevice.cpp 145 SkIRect subrect = srcRect; local
146 subrect.offset(-x, -y);
148 bmp->extractSubset(&bmpSubset, subrect);
  /external/skia/samplecode/
SampleTextureDomain.cpp 80 // Test that bitmap blurring using a subrect
  /external/skia/src/gpu/gl/
GrGpuGL.cpp 592 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
595 if (!subRect.intersect(bounds)) {
599 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
601 *left = subRect.fLeft;
602 *top = subRect.fTop;
603 *width = subRect.width();
604 *height = subRect.height();
    [all...]
  /external/webkit/Source/WebKit/chromium/src/
WebFrameImpl.cpp 324 // Spools the printed page, a subrect of m_frame. Skip the scale step.
401 // Spools the printed page, a subrect of m_frame. Skip the scale step.
    [all...]
  /external/skia/src/gpu/
SkGpuDevice.cpp     [all...]
  /tools/motodev/src/plugins/emulator/res/
fbvncserver 

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