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    Searched full:texture_ext (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_vidnt.c 505 qboolean texture_ext; local
508 texture_ext = FALSE;
514 texture_ext = TRUE;
518 if (!texture_ext || COM_CheckParm ("-gl11") )
    [all...]
  /external/quake/quake/src/WinQuake/
gl_vidnt.cpp 505 qboolean texture_ext; local
508 texture_ext = FALSE;
514 texture_ext = TRUE;
518 if (!texture_ext || COM_CheckParm ("-gl11") )
    [all...]

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