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  /sdk/apps/DeviceConfig/res/values-trackball/
strings.xml 3 <string name="navigation">TRACKBALL</string>
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_JoystickGetBall.3 3 SDL_JoystickGetBall \- Get relative trackball motion
28 printf("TrackBall Read Error!
30 printf("Trackball Delta- X:%d, Y:%d
SDL_JoyBallEvent.3 3 SDL_JoyBallEvent \- Joystick trackball motion event structure
24 Joystick trackball index
32 A \fBSDL_JOYBALLMOTION\fP event occurs when a user moves a trackball on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBball\fR is the index of the trackball (for a more detailed explaination see the \fIJoystick section\fR)\&. Trackballs only return relative motion, this is the change in position on the ball since it was last polled (last cycle of the event loop) and it is stored in \fBxrel\fR and \fByrel\fR\&.
  /development/cmds/monkey/src/com/android/commands/monkey/
MonkeyTrackballEvent.java 22 * monkey trackball event
31 return "Trackball";
  /cts/hostsidetests/monkey/src/com/android/cts/monkey/
VerbosityTest.java 25 assertFalse(v0.contains("Sending Trackball"));
32 assertTrue(v1.contains("Sending Trackball"));
39 assertTrue(v2.contains("Sending Trackball"));
  /sdk/layoutlib_api/src/com/android/resources/
Navigation.java 26 TRACKBALL("trackball", "Trackball", "Trackball navigation"), //$NON-NLS-1$
  /external/replicaisland/src/com/replica/replicaisland/
InputGameInterface.java 29 // Raw trackball input is filtered by this value. Increasing it will
116 // keys or trackball
117 final InputXY trackball = input.getTrackball(); local
124 if (trackball.getLastPressedTime() > Math.max(leftPressedTime, rightPressedTime)) {
125 // The trackball never goes "up", so force it to turn off if it wasn't triggered in the last frame.
126 // What follows is a bunch of code to filter trackball events into something like a dpad event.
131 if (gameTime - trackball.getLastPressedTime() < ROLL_TIMEOUT) {
136 newX = mDirectionalPad.getX() + (trackball.getX() * ROLL_FILTER * mMovementSensitivity);
137 newY = mDirectionalPad.getY() + (trackball.getY() * ROLL_FILTER * mMovementSensitivity);
141 newX = oldX + (trackball.getX() * ROLL_FILTER * mMovementSensitivity)
    [all...]
  /sdk/sdk_common/tests/src/com/android/ide/common/resources/configuration/
NavigationMethodQualifierTest.java 50 assertEquals(true, nmq.checkAndSet("trackball", config)); //$NON-NLS-1$
52 assertEquals(Navigation.TRACKBALL, config.getNavigationMethodQualifier().getValue());
53 assertEquals("trackball", config.getNavigationMethodQualifier().toString()); //$NON-NLS-1$
  /docs/source.android.com/src/tech/input/
index.md 20 including keyboard, joystick, trackball, mouse and touch screen.
  /frameworks/base/packages/SettingsProvider/res/values/
defaults.xml 95 <!-- DPAD/Trackball UP - traverse previous on current axis and send an event. -->
97 <!-- DPAD/Trackball DOWN - traverse next on current axis and send an event. -->
99 <!-- DPAD/Trackball LEFT - traverse previous on the character navigation axis and send event. -->
101 <!-- DPAD/Trackball RIGHT - traverse next on the character navigation axis end send event. -->
103 <!-- Alt+DPAD/Trackball UP - go to the top of the document. -->
105 <!-- Alt+DPAD/Trackball DOWN - go to the bottom of the document. -->
107 <!-- Alt+DPAD/Trackball LEFT - transition from an axis to another and sends an event.-->
110 <!-- Alt+DPAD/Trackball RIGHT - transition from an axis to another and sends an event. -->
  /external/qemu/android/skin/
trackball.c 12 #include "android/skin/trackball.h"
156 /*** TRACKBALL OBJECT
193 } TrackBallRec, *TrackBall;
196 /* The following constants are used to better mimic a real trackball.
210 trackball_init( TrackBall ball, int diameter, int ring,
373 trackball_contains( TrackBall ball, int x, int y )
380 trackball_done( TrackBall ball )
397 /*** TRACKBALL SPHERE PIXELS
413 trackball_move( TrackBall ball, int dx, int dy )
473 trackball_refresh( TrackBall ball
    [all...]
window.h 16 #include "android/skin/trackball.h"
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdljoystickgetball.html 83 >SDL_JoystickGetBall&nbsp;--&nbsp;Get relative trackball motion</DIV
178 printf("TrackBall Read Error!\n");
179 printf("Trackball Delta- X:%d, Y:%d\n", delta_x, delta_y);</PRE
sdljoyballevent.html 83 >SDL_JoyBallEvent&nbsp;--&nbsp;Joystick trackball motion event structure</DIV
164 >Joystick trackball index</TD
217 > event occurs when a user moves a trackball on the joystick. The field <TT
227 > is the index of the trackball (for a more detailed explaination see the <A
  /external/qemu/android/
qemulator.h 31 SkinTrackBall* trackball; member in struct:__anon11811
qemulator.c 69 emulator->trackball = ball;
173 if (emulator->trackball) {
174 skin_trackball_destroy(emulator->trackball);
175 emulator->trackball = NULL;
237 p = bufprint(p, end, " to leave trackball mode. ");
382 // for the show-trackball command, handle down events to enable, and
475 if (emulator->trackball) {
476 skin_trackball_set_rotation( emulator->trackball, rotation );
477 skin_window_set_trackball( emulator->window, emulator->trackball );
  /frameworks/base/docs/html/guide/topics/manifest/
uses-configuration-element.jd 24 "trackball" | "wheel"]
34 or a particular navigation device, like a trackball. The specification is
59 D-pad (directional pad), trackball, or other device.
127 <td>"{@code trackball}"</td>
128 <td>The application requires a trackball for navigation.</td>
  /tools/motodev/src/plugins/preflighting.core/files/devices/droidx/
hardware.ini 16 # Does the device have a trackball? Boolean with values of yes or no. [yes]
17 hw.trackBall = no
  /packages/apps/Browser/src/com/android/browser/
BrowserWebViewFactory.java 55 w.setMapTrackballToArrowKeys(false); // use trackball directly
  /tools/motodev/src/plugins/preflighting.core/devices/
backflip-mb300.xml 15 <d:nav-method>trackball</d:nav-method>
backflip-me600.xml 15 <d:nav-method>trackball</d:nav-method>
charm-mb502.xml 16 <d:nav-method>trackball</d:nav-method>
charm-me502.xml 16 <d:nav-method>trackball</d:nav-method>
citrus.xml 16 <d:nav-method>trackball</d:nav-method>
cliqxt.xml 16 <d:nav-method>trackball</d:nav-method>

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