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    Searched full:trivial_accept (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
r_alias.c 77 void R_AliasSetUpTransform (int trivial_accept);
103 currententity->trivial_accept = 0;
234 currententity->trivial_accept = !anyclip & !zclipped;
236 if (currententity->trivial_accept)
240 currententity->trivial_accept |= 2;
337 void R_AliasSetUpTransform (int trivial_accept)
395 if (trivial_accept)
735 R_AliasSetUpTransform (currententity->trivial_accept);
742 r_affinetridesc.drawtype = (currententity->trivial_accept == 3) &&
763 if (currententity->trivial_accept)
    [all...]
render.h 60 int trivial_accept; member in struct:entity_s
  /external/quake/quake/src/WinQuake/
r_alias.cpp 77 void R_AliasSetUpTransform (int trivial_accept);
103 currententity->trivial_accept = 0;
234 currententity->trivial_accept = !anyclip & !zclipped;
236 if (currententity->trivial_accept)
240 currententity->trivial_accept |= 2;
337 void R_AliasSetUpTransform (int trivial_accept)
395 if (trivial_accept)
720 R_AliasSetUpTransform (currententity->trivial_accept);
727 r_affinetridesc.drawtype = (currententity->trivial_accept == 3) &&
748 if (currententity->trivial_accept)
    [all...]
render.h 66 int trivial_accept; member in struct:entity_s

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