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Lines Matching refs:GLClientState

223     GLClientState* state = ctx->m_state;
247 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS);
270 GLClientState* state = ctx->m_state;
295 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS);
318 GLClientState* state = ctx->m_state;
396 const GLClientState::VertexAttribState *va_state = ctx->m_state->getState(index);
409 const GLClientState::VertexAttribState *state = m_state->getStateAndEnableDirty(i, &enableDirty);
462 const GLClientState::VertexAttribState *state = ctx->m_state->getState(i);
826 GLClientState* state = ctx->m_state;
838 if (samplerVal < 0 || samplerVal >= GLClientState::MAX_TEXTURE_UNITS)
869 GLClientState* state = ctx->m_state;
1000 GLClientState* state = ctx->m_state;
1011 GLClientState* state = ctx->m_state;
1047 GLClientState* state = ctx->m_state;
1057 const GLClientState* state = ctx->m_state;
1072 const GLClientState* state = ctx->m_state;
1111 const GLClientState* state = ctx->m_state;
1130 const GLClientState* state = ctx->m_state;
1149 const GLClientState* state = ctx->m_state;
1168 const GLClientState* state = ctx->m_state;