Lines Matching refs:glGetAttachedShaders_client_proc_t
67 glGetAttachedShaders_client_proc_t glGetAttachedShaders;276 virtual glGetAttachedShaders_client_proc_t set_glGetAttachedShaders(glGetAttachedShaders_client_proc_t f) { glGetAttachedShaders_client_proc_t retval = glGetAttachedShaders; glGetAttachedShaders = f; return retval;}