Lines Matching refs:glUniform4f
132 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);972 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)975 ctx->glUniform4f(ctx, location, x, y, z, w);