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Lines Matching refs:glUniform4f

132 	void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
972 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
975 ctx->glUniform4f(ctx, location, x, y, z, w);