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Lines Matching defs:screen

20                                gfx::Point* screen) {
23 screen->SetPoint(cursor_pos.x, cursor_pos.y);
61 gfx::Point screen;
62 GetCursorPositions(source_wnd_, &client, &screen);
64 screen.x(), screen.y(),
84 gfx::Point screen;
85 GetCursorPositions(source_wnd_, &client, &screen);
87 client.x(), client.y(), screen.x(), screen.y(),
104 gfx::Point screen;
105 GetCursorPositions(source_wnd_, &client, &screen);
107 screen.x(), screen.y());