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Lines Matching defs:fText

1805     const UnicodeString *fText;
1812 fText = NULL;
1851 fText = &s;
1870 if (prevPos >= fText->length()) {
1874 c3 = fText->char32At(prevPos);
1885 p3 = fText->moveIndex32(p3, 1);
1886 c3 = fText->char32At(p3);
1892 if (p2 == fText->length()) {
2030 const UnicodeString *fText;
2112 fText = &s;
2130 if (prevPos >= fText->length()) {
2134 c3 = fText->char32At(prevPos);
2147 p3 = fText->moveIndex32(p3, 1);
2148 c3 = fText->char32At(p3);
2160 if (p2 == fText->length()) {
2331 const UnicodeString *fText;
2399 fText = &s;
2417 j = fText->moveIndex32(j, -1);
2418 c = fText->char32At(j);
2427 if (i>=fText->length()) {
2428 return fText->length();
2433 j = fText->moveIndex32(j, 1);
2441 if (pos<0 || pos>=fText->length()) {
2444 return fText->char32At(pos);
2463 if (prevPos >= fText->length()) {
2467 c3 = fText->char32At(prevPos);
2492 if (p2 >= fText->length()) {
2680 const UnicodeString *fText;
2809 fText = &s;
2839 *nextChar = fText->char32At(nPos);
2843 nPos = fText->moveIndex32(nPos, 1);
2860 *nextChar = fText->char32At(nPos);
2889 if (startPos >= fText->length()) {
2912 thisChar = fText->char32At(pos);
2914 nextCPPos = fText->moveIndex32(pos, 1);
2918 if (pos >= fText->length()) {
2927 nextCPPos = nextPos = fText->moveIndex32(pos, 1);
2928 c = fText->char32At(nextPos);
3021 // may differ from fText[prevPos]
3024 while (tPos > 0 && fSP->contains(fText->char32At(tPos))) {
3025 tPos=fText->moveIndex32(tPos, -1);
3028 while (tPos > 0 && fCM->contains(fText->char32At(tPos))) {
3029 tPos=fText->moveIndex32(tPos, -1);
3031 if (fOP->contains(fText->char32At(tPos))) {
3040 while (tPos>0 && fSP->contains(fText->char32At(tPos))) {
3041 tPos = fText->moveIndex32(tPos, -1);
3043 while (tPos>0 && fCM->contains(fText->char32At(tPos))) {
3044 tPos = fText->moveIndex32(tPos, -1);
3046 if (fQU->contains(fText->char32At(tPos))) {
3057 while (tPos>0 && fSP->contains(fText->char32At(tPos))) {
3058 tPos = fText->moveIndex32(tPos, -1);
3060 while (tPos>0 && fCM->contains(fText->char32At(tPos))) {
3061 tPos = fText->moveIndex32(tPos, -1);
3063 if (fCL->contains(fText->char32At(tPos)) || fCP->contains(fText->char32At(tPos))) {
3074 while (tPos > 0 && fSP->contains(fText->char32At(tPos))) {
3075 tPos=fText->moveIndex32(tPos, -1);
3078 while (tPos > 0 && fCM->contains(fText->char32At(tPos))) {
3079 tPos=fText->moveIndex32(tPos, -1);
3081 if (fB2->contains(fText->char32At(tPos))) {
3169 pos = fText->moveIndex32(pos, -1);
3170 thisChar = fText->char32At(pos);