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Lines Matching refs:lerp

655             return  NoiseMath.lerp(floorZ, NoiseMath.lerp(floorY, NoiseMath.lerp(floorX, NoiseMath.grad(hash[AA], x, y, z),

657 NoiseMath.lerp(floorX, NoiseMath.grad(hash[AB], x, y - 1, z),
659 NoiseMath.lerp(floorY, NoiseMath.lerp(floorX, NoiseMath.grad(hash[AA + 1], x, y, z - 1),
661 NoiseMath.lerp(floorX, NoiseMath.grad(hash[AB + 1], x, y - 1, z - 1),
700 float a = NoiseMath.lerp(sx, u, v);
706 float b = NoiseMath.lerp(sx, u, v);
708 float c = NoiseMath.lerp(sy, a, b);
714 a = NoiseMath.lerp(sx, u, v);
720 b = NoiseMath.lerp(sx, u, v);
722 float d = NoiseMath.lerp(sy, a, b);
723 return 1.5f * NoiseMath.lerp(sz, c, d);
816 public static float lerp(float t, float a, float b) {