Lines Matching refs:hull
101 // Check there is a hull shape to render
103 // create a hull approximation
104 btShapeHull* hull = new btShapeHull(convexShape);
106 hull->buildHull(margin);
107 convexShape->setUserPointer(hull);
110 btShapeHull* hull = (btShapeHull*) convexShape->getUserPointer();
112 int numberOfTriangles = hull->numTriangles();
117 const unsigned int* hullIndices = hull->getIndexPointer();
118 const btVector3* hullVertices = hull->getVertexPointer();
123 // Grab the data for this triangle from the hull
145 delete hull;