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Lines Matching refs:shadowMode

43 import com.jme3.renderer.queue.RenderQueue.ShadowMode;

694 RenderQueue.ShadowMode shadowMode = s.getShadowMode();
695 if (shadowMode != RenderQueue.ShadowMode.Off && shadowMode != RenderQueue.ShadowMode.Receive) {
697 rq.addToShadowQueue(gm, RenderQueue.ShadowMode.Cast);
758 * {@link RenderQueue#addToShadowQueue(com.jme3.scene.Geometry, com.jme3.renderer.queue.RenderQueue.ShadowMode)
760 * {@link Spatial#setShadowMode(com.jme3.renderer.queue.RenderQueue.ShadowMode) shadow mode}
763 * {@link ShadowMode#Cast shadow casters}, as they don't have to be
778 if ((scene.getShadowMode() != RenderQueue.ShadowMode.Off || scene instanceof Node) && scene.getCullHint()!=Spatial.CullHint.Always) {
808 RenderQueue.ShadowMode shadowMode = scene.getShadowMode();
809 if (shadowMode != RenderQueue.ShadowMode.Off) {
810 vp.getQueue().addToShadowQueue(gm, shadowMode);
1078 * {@link RenderQueue#renderShadowQueue(com.jme3.renderer.queue.RenderQueue.ShadowMode, com.jme3.renderer.RenderManager, com.jme3.renderer.Camera, boolean)