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Lines Matching defs:backing

176 static SDL_Surface *backing;
209 backing = SDL_CreateRGBSurface(SDL_SWSURFACE, sprite->w, sprite->h, 8,
211 if ( backing == NULL ) {
219 converted = SDL_DisplayFormat(backing);
220 SDL_FreeSurface(backing);
227 backing = converted;
255 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
296 SDL_BlitSurface(screen, &updates[1], backing, NULL);
312 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
316 SDL_BlitSurface(screen, &updates[1], backing, NULL);
537 SDL_FreeSurface(backing);