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Lines Matching full:forward

59 	float	forward;
76 forward = sqrt (vec[0]*vec[0] + vec[1]*vec[1]);
77 pitch = (int) (atan2(vec[2], forward) * 180 / M_PI);
205 vec3_t forward, right, up;
209 AngleVectors (vec, forward, right, up);
211 // forward[i] *= 3;
214 VectorAdd(forward, up, vec2);
220 VectorAdd(forward, up, vec2);
226 VectorAdd(forward, right, vec2);
231 VectorSubtract(forward, right, vec2);
236 VectorAdd(forward, up, vec2);
241 VectorSubtract(forward, up, vec2);
247 VectorSubtract(vec2, forward, vec2);
253 VectorSubtract(vec2, forward, vec2);
259 VectorSubtract(vec3_origin, forward, vec2);
264 VectorCopy(forward, vec2);