Lines Matching refs:looper
607 * Return the paint's SkDrawLooper (if any). Does not affect the looper's
613 * Set or clear the looper object.
615 * Pass NULL to clear any previous looper.
617 * If a previous looper exists in the paint, its reference count is
618 * decremented. If looper is not NULL, its reference count is
620 * @param looper May be NULL. The new looper to be installed in the paint.
621 * @return looper
623 SkDrawLooper* setLooper(SkDrawLooper* looper);