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157             // only return true if the src is opaque (since 565 is opaque)
306 // we track if we actually see a non-opaque pixels, since sometimes a PNG sets its colortype
307 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We care, since we
367 /* We have to pass the colortable explicitly, since we may have one
497 We don't really handle 16bit components properly here, since we
574 which is a problem since we use the byte as an index. To work around this we grow
661 // we track if we actually see a non-opaque pixels, since sometimes a PNG sets its colortype
662 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We care, since we
675 // If yes, then we will stick to AllocPixelRef since it's cheaper with the swap happening.
741 /* We have to pass the colortable explicitly, since we may have one
917 since only the
965 have alpha in the colortable, since png doesn't support premul colors
980 first in the palette. But, since that would slow down the encode,